Make shader final

Seriously, it shouldn't be changed
This commit is contained in:
LeoDog896
2020-09-24 12:07:45 -04:00
parent e23e8de62a
commit b88302e604

View File

@@ -11,7 +11,7 @@ import arc.util.*;
public class IndexedRenderer implements Disposable{
private static final int vsize = 5;
private Shader program = new Shader(
private final Shader program = new Shader(
"attribute vec4 a_position;\n" +
"attribute vec4 a_color;\n" +
"attribute vec2 a_texCoord0;\n" +