Tested and fixed Steam achievements

This commit is contained in:
Anuken
2022-11-03 11:37:37 -04:00
parent b1be360180
commit b8e245f945
8 changed files with 85 additions and 61 deletions

View File

@@ -1004,6 +1004,7 @@ public class Blocks{
drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.water), new DrawLiquidTile(Liquids.cryofluid){{drawLiquidLight = true;}}, new DrawDefault());
liquidCapacity = 24f;
craftTime = 120;
lightLiquid = Liquids.cryofluid;
consumePower(1f);
consumeItem(Items.titanium);
@@ -1863,6 +1864,8 @@ public class Blocks{
size = 3;
consumeLiquids(LiquidStack.with(Liquids.cyanogen, 1.5f / 60f));
consumePower(100f / 60f);
range = 170f;
reload = 80f;
}};
//TODO 5x5??
@@ -2550,6 +2553,9 @@ public class Blocks{
liquidCapacity = 30f;
explosionMinWarmup = 0.5f;
explosionRadius = 17;
explosionDamage = 2500;
ambientSound = Sounds.flux;
ambientSoundVolume = 0.13f;
@@ -2592,8 +2598,8 @@ public class Blocks{
itemDuration = 60f * 3f;
itemCapacity = 10;
explosionRadius = 7;
explosionDamage = 1000;
explosionRadius = 9;
explosionDamage = 2000;
explodeEffect = new MultiEffect(Fx.bigShockwave, new WrapEffect(Fx.titanSmoke, Liquids.neoplasm.color), Fx.neoplasmSplat);
explodeSound = Sounds.largeExplosion;