Tested and fixed Steam achievements
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@@ -1004,6 +1004,7 @@ public class Blocks{
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.water), new DrawLiquidTile(Liquids.cryofluid){{drawLiquidLight = true;}}, new DrawDefault());
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liquidCapacity = 24f;
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craftTime = 120;
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lightLiquid = Liquids.cryofluid;
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consumePower(1f);
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consumeItem(Items.titanium);
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@@ -1863,6 +1864,8 @@ public class Blocks{
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size = 3;
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consumeLiquids(LiquidStack.with(Liquids.cyanogen, 1.5f / 60f));
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consumePower(100f / 60f);
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range = 170f;
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reload = 80f;
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}};
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//TODO 5x5??
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@@ -2550,6 +2553,9 @@ public class Blocks{
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liquidCapacity = 30f;
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explosionMinWarmup = 0.5f;
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explosionRadius = 17;
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explosionDamage = 2500;
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ambientSound = Sounds.flux;
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ambientSoundVolume = 0.13f;
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@@ -2592,8 +2598,8 @@ public class Blocks{
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itemDuration = 60f * 3f;
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itemCapacity = 10;
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explosionRadius = 7;
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explosionDamage = 1000;
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explosionRadius = 9;
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explosionDamage = 2000;
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explodeEffect = new MultiEffect(Fx.bigShockwave, new WrapEffect(Fx.titanSmoke, Liquids.neoplasm.color), Fx.neoplasmSplat);
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explodeSound = Sounds.largeExplosion;
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