Tested and fixed Steam achievements

This commit is contained in:
Anuken
2022-11-03 11:37:37 -04:00
parent b1be360180
commit b8e245f945
8 changed files with 85 additions and 61 deletions

View File

@@ -166,6 +166,8 @@ public class Block extends UnlockableContent implements Senseable{
public float baseExplosiveness = 0f;
/** bullet that this block spawns when destroyed */
public @Nullable BulletType destroyBullet = null;
/** liquid used for lighting */
public @Nullable Liquid lightLiquid;
/** whether cracks are drawn when this block is damaged */
public boolean drawCracks = true;
/** whether rubble is created when this block is destroyed */

View File

@@ -31,6 +31,7 @@ public class ShockwaveTower extends Block{
public Sound shootSound = Sounds.bang;
public Color waveColor = Pal.accent, heatColor = Pal.turretHeat, shapeColor = Color.valueOf("f29c83");
public float cooldownMultiplier = 1f;
public Effect hitEffect = Fx.hitSquaresColor;
public Effect waveEffect = Fx.pointShockwave;
//TODO switch to drawers eventually or something
@@ -90,6 +91,7 @@ public class ShockwaveTower extends Block{
}else{
target.remove();
}
hitEffect.at(target.x, target.y, waveColor);
}
if(team == state.rules.defaultTeam){