Misc balance, tweaks, configuration...

This commit is contained in:
Anuken
2022-10-28 15:13:52 -04:00
parent cc79568cbd
commit b9892335d4
6 changed files with 20 additions and 16 deletions

View File

@@ -4317,7 +4317,7 @@ public class Blocks{
//TODO shoot sound
shootSound = Sounds.cannon;
fragBullet = intervalBullet = new BasicBulletType(3f, 30){{
fragBullet = intervalBullet = new BasicBulletType(3f, 35){{
width = 9f;
hitSize = 5f;
height = 15f;
@@ -4383,10 +4383,10 @@ public class Blocks{
outlineColor = Pal.darkOutline;
size = 4;
envEnabled |= Env.space;
reload = 110f;
reload = 100f;
cooldownTime = reload;
recoil = 3f;
range = 340;
range = 350;
shootCone = 20f;
scaledHealth = 220;
rotateSpeed = 1.5f;
@@ -4401,7 +4401,7 @@ public class Blocks{
range = 140f;
shootType = new PointLaserBulletType(){{
damage = 190f;
damage = 200f;
buildingDamageMultiplier = 0.3f;
hitColor = Color.valueOf("fda981");
}};

View File

@@ -2578,8 +2578,8 @@ public class UnitTypes{
treadPullOffset = 5;
speed = 0.64f;
rotateSpeed = 1.5f;
health = 4800;
armor = 10f;
health = 5000;
armor = 11f;
itemCapacity = 0;
treadRects = new Rect[]{new Rect(16 - 60f, 48 - 70f, 30, 75), new Rect(44 - 60f, 17 - 70f, 17, 60)};
researchCostMultiplier = 0f;
@@ -2623,7 +2623,7 @@ public class UnitTypes{
fragBullets = 4;
fragBullet = new BasicBulletType(5f, 25){{
fragBullet = new BasicBulletType(5f, 35){{
sprite = "missile-large";
width = 5f;
height = 7f;
@@ -2741,7 +2741,7 @@ public class UnitTypes{
treadPullOffset = 1;
speed = 0.48f;
health = 22000;
armor = 25f;
armor = 26f;
crushDamage = 25f / 5f;
rotateSpeed = 0.8f;
@@ -4257,7 +4257,7 @@ public class UnitTypes{
lowAltitude = false;
flying = true;
drag = 0.06f;
speed = 2f;
speed = 3f;
rotateSpeed = 9f;
accel = 0.1f;
itemCapacity = 100;