Fixed major quadtree resize bug

This commit is contained in:
Anuken
2017-05-03 21:32:01 -04:00
parent 88bebc8b99
commit b992a09c3c
4 changed files with 4 additions and 2 deletions

View File

@@ -58,7 +58,7 @@ public class GameState{
Enemy enemy = null;
if(wave%5 == 0 & pos <= wave/5){
if(wave%5 == 0 & pos < wave/5){
enemy = new BossEnemy(point);
}else if(wave > 3 && pos < amount/2){
enemy = new FastEnemy(point);