This commit is contained in:
Anuken
2020-01-18 20:56:00 -05:00
parent b2f9b2ef77
commit b9dd6cc4b5
5 changed files with 66 additions and 19 deletions

View File

@@ -12,17 +12,24 @@ import mindustry.maps.planet.*;
public class PlanetMesh{
private float[] floats = new float[3 + 3 + 1];
private Vec3 center = new Vec3(0, 0, 0);
private Vec3 vec = new Vec3();
private Mesh mesh;
private PlanetGrid grid;
private boolean lines = false;
private float radius = 1f, intensity = 0.2f;
private boolean lines;
private float radius, intensity = 0.2f;
private final PlanetGenerator gen;
public PlanetMesh(int divisions, PlanetGenerator gen){
this(divisions, gen, 1f, false);
}
public PlanetMesh(int divisions, PlanetGenerator gen, float radius, boolean lines){
this.gen = gen;
this.radius = radius;
this.grid = PlanetGrid.newGrid(divisions);
this.lines = lines;
int vertices = grid.tiles.length * 12 * (3 + 3 + 1);
@@ -44,6 +51,24 @@ public class PlanetMesh{
Shaders.planet.end();
}
public void projectTile(Ptile tile){
Tmp.v33.setZero();
for(Corner c : tile.corners){
Tmp.v33.add(c.v);
}
//v33 is now the center of this shape
Tmp.v33.scl(1f / tile.corners.length);
//radius of circle
float radius = Tmp.v33.dst(tile.corners[0].v);
//target 'up' vector
Vec3 target = Tmp.v33.cpy().add(0f, 1f, 0f);
//get plane that these points are on
Plane plane = new Plane();
plane.set(tile.corners[0].v, tile.corners[2].v, tile.corners[4].v);
}
public @Nullable Ptile getTile(Ray ray){
Vec3 vec = intersect(ray);
if(vec == null) return null;
@@ -66,7 +91,7 @@ public class PlanetMesh{
Corner[] c = tile.corners;
for(Corner corner : c){
corner.bv.set(corner.v).setLength(radius);;
corner.bv.set(corner.v).setLength(radius);
}
for(Corner corner : c){
@@ -112,11 +137,11 @@ public class PlanetMesh{
}
private float elevation(Vec3 v){
return gen.getHeight(v);
return gen.getHeight(vec.set(v).scl(1f / radius));
}
private Color color(Vec3 v){
return gen.getColor(v);
return gen.getColor(vec.set(v).scl(1f / radius));
}
private void verts(Vec3 a, Vec3 b, Vec3 c, Vec3 normal, Color color){

View File

@@ -7,15 +7,19 @@ import arc.graphics.g3d.*;
import arc.input.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.graphics.PlanetGrid.*;
import mindustry.maps.planet.*;
import mindustry.type.*;
public class PlanetRenderer{
private Camera3D cam = new Camera3D();
private float lastX, lastY, camLength = 4f;
public class PlanetRenderer implements PlanetGenerator{
private final Color outlineColor = Pal.accent.cpy().a(0.7f);
private final float camLength = 4f, outlineRad = 1.2f;
//private PlanetMesh planet = new PlanetMesh(6, 1f, false, Color.royal);
//private PlanetMesh outline = new PlanetMesh(3, 1.3f, true, Pal.accent);
private VertexBatch3D batch = new VertexBatch3D(false, true, 0);
private final PlanetMesh[] outlines = new PlanetMesh[10];
private final Camera3D cam = new Camera3D();
private final VertexBatch3D batch = new VertexBatch3D(false, true, 0);
private float lastX, lastY;
public PlanetRenderer(){
Tmp.v1.trns(0, camLength);
@@ -34,24 +38,31 @@ public class PlanetRenderer{
cam.lookAt(0, 0, 0);
cam.update();
PlanetMesh outline = outline(planet.size);
planet.mesh.render(cam.combined());
//outline.render(cam.combined());
outline.render(cam.combined());
//TODO
/*
Ptile tile = outline.getTile(cam.getPickRay(Core.input.mouseX(), Core.input.mouseY()));
if(tile != null){
for(int i = 0; i < tile.corners.length; i++){
batch.color(1f, 1f, 1f, 0.5f);
batch.color(outlineColor);
batch.vertex(tile.corners[i].v);
}
batch.flush(cam.combined(), Gl.triangleFan);
}*/
}
Gl.disable(Gl.depthTest);
}
void input(){
private PlanetMesh outline(int size){
if(outlines[size] == null){
outlines[size] = new PlanetMesh(size, this, outlineRad, true);
}
return outlines[size];
}
private void input(){
Vec3 v = Tmp.v33.set(Core.input.mouseX(), Core.input.mouseY(), 0);
if(Core.input.keyDown(KeyCode.MOUSE_LEFT)){
@@ -60,4 +71,14 @@ public class PlanetRenderer{
lastX = v.x;
lastY = v.y;
}
@Override
public float getHeight(Vec3 position){
return 0;
}
@Override
public Color getColor(Vec3 position){
return outlineColor;
}
}

View File

@@ -6,4 +6,5 @@ import arc.math.geom.*;
public interface PlanetGenerator{
float getHeight(Vec3 position);
Color getColor(Vec3 position);
//void generate(Vec3 position, Tile tile);
}

View File

@@ -13,7 +13,7 @@ public class Planet extends UnlockableContent{
public @NonNull PlanetGrid grid;
/** Generator that will make the planet. */
public @NonNull PlanetGenerator generator;
/** Detail in divisions. Must be between 1 and 10. 6 is a good number.*/
/** Detail in divisions. Must be between 1 and 10. 6 is a good number for this.*/
public int detail = 3;
/** Size in terms of divisions. This only controls the amount of sectors on the planet, not the visuals. */
public int size = 3;