Massive amount of bugfixes, too many to list in commit log
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@@ -19,9 +19,9 @@ public class DefaultKeybinds {
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new Category("General"),
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"move_x", new Axis(Input.A, Input.D),
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"move_y", new Axis(Input.S, Input.W),
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"select", Input.MOUSE_LEFT,
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"break", Input.MOUSE_RIGHT,
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"shoot", Input.MOUSE_LEFT,
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//"select", Input.MOUSE_LEFT,
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//"break", Input.MOUSE_RIGHT,
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//"shoot", Input.MOUSE_LEFT,
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"rotate", new Axis(Input.SCROLL),
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"dash", Input.SHIFT_LEFT,
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"drop_unit", Input.SHIFT_LEFT,
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@@ -39,8 +39,7 @@ public class DefaultKeybinds {
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"chat_history_prev", Input.UP,
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"chat_history_next", Input.DOWN,
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"chat_scroll", new Axis(Input.SCROLL),
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"console", Input.GRAVE,
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"block_logs", Input.I
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"console", Input.GRAVE
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);
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KeyBinds.defaultSection(section, DeviceType.controller,
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@@ -49,9 +48,9 @@ public class DefaultKeybinds {
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"move_y", new Axis(Input.CONTROLLER_L_STICK_VERTICAL_AXIS),
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"cursor_x", new Axis(Input.CONTROLLER_R_STICK_HORIZONTAL_AXIS),
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"cursor_y", new Axis(Input.CONTROLLER_R_STICK_VERTICAL_AXIS),
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"select", Input.CONTROLLER_R_BUMPER,
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"break", Input.CONTROLLER_L_BUMPER,
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"shoot", Input.CONTROLLER_R_TRIGGER,
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//"select", Input.CONTROLLER_R_BUMPER,
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//"break", Input.CONTROLLER_L_BUMPER,
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//"shoot", Input.CONTROLLER_R_TRIGGER,
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"dash", Input.CONTROLLER_Y,
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"rotate_alt", new Axis(Input.CONTROLLER_DPAD_RIGHT, Input.CONTROLLER_DPAD_LEFT),
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"rotate", new Axis(Input.CONTROLLER_A, Input.CONTROLLER_B),
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@@ -300,14 +300,14 @@ public class DesktopInput extends InputHandler{
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if(player.playerIndex > 0){
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controlling = true;
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}
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/*
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if(Inputs.keyTap(section,"select")){
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Inputs.getProcessor().touchDown((int)getMouseX(), (int)getMouseY(), player.playerIndex, Buttons.LEFT);
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}
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if(Inputs.keyRelease(section,"select")){
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Inputs.getProcessor().touchUp((int)getMouseX(), (int)getMouseY(), player.playerIndex, Buttons.LEFT);
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}
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}*/
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float xa = Inputs.getAxis(section, "cursor_x");
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float ya = Inputs.getAxis(section, "cursor_y");
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