Various tweaks and speculative changes
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@@ -87,6 +87,9 @@ public class SectorInfo{
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/** Update averages of various stats, updates some special sector logic.
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* Called every frame. */
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public void update(){
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//updating in multiplayer as a client doesn't make sense
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if(net.client()) return;
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internalTimeSpent += Time.delta;
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//create last stored core items
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