Better physics

This commit is contained in:
Anuken
2020-02-08 15:39:27 -05:00
parent 8814dbe29a
commit ba1f59aa71
9 changed files with 34 additions and 9 deletions

View File

@@ -4,6 +4,7 @@ import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.gen.*;
import mindustry.world.blocks.*;
@@ -30,6 +31,19 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
return isGrounded();
}
void moveAt(Vec2 vector){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();
Vec2 t = Tmp.v3.set(vector).scl(floorSpeedMultiplier()); //target vector
float mag = Tmp.v3.len();
vel.x = Mathf.approach(vel.x, t.x, mag);
vel.y = Mathf.approach(vel.y, t.y, mag);
}
float floorSpeedMultiplier(){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();
return on.speedMultiplier;
}
@Override
public void update(){
Floor floor = floorOn();