Read Length of Strings (#10611)

* added ability to sense length of charsequences

* documentation

* Update core/assets/bundles/bundle.properties

Co-authored-by: Jason <131086642+JasonP01@users.noreply.github.com>

---------

Co-authored-by: Anuken <arnukren@gmail.com>
Co-authored-by: Jason <131086642+JasonP01@users.noreply.github.com>
This commit is contained in:
1ue999
2025-04-08 17:48:11 +02:00
committed by GitHub
parent 3096397fd3
commit ba21959c15
2 changed files with 5 additions and 0 deletions

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@@ -2540,6 +2540,7 @@ laccess.dead = Whether a unit/building is dead or no longer valid.
laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlCommand[] if unit controller is a player command\nOtherwise, 0.
laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
laccess.speed = Top speed of a unit, in tiles/sec.
laccess.size = Size of a unit/building or the length of a string.
laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup operation.
lcategory.unknown = Unknown