peanut brain moment (#10708)
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@@ -585,7 +585,7 @@ public class BulletType extends Content implements Cloneable{
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}
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public void createUnits(Bullet b, float x, float y){
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if(despawnUnit != null && Mathf.chance(despawnUnitChance)){
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if(!net.client() && despawnUnit != null && Mathf.chance(despawnUnitChance)){
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for(int i = 0; i < despawnUnitCount; i++){
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Tmp.v1.rnd(Mathf.random(despawnUnitRadius));
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var u = despawnUnit.spawn(b.team, x + Tmp.v1.x, y + Tmp.v1.y);
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