Proper player icons

This commit is contained in:
Anuken
2020-06-23 15:40:24 -04:00
parent 7b7e803011
commit ba78eab30a
3 changed files with 9 additions and 2 deletions

View File

@@ -64,7 +64,6 @@ public class UI implements ApplicationListener, Loadable{
public ContentInfoDialog content;
public PlanetDialog planet;
public TechTreeDialog tech;
//public MinimapDialog minimap;
public SchematicsDialog schematics;
public ModsDialog mods;
public ColorPicker picker;

View File

@@ -9,6 +9,7 @@ import arc.util.*;
import arc.util.ArcAnnotate.*;
import arc.util.pooling.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.core.*;
import mindustry.entities.units.*;
import mindustry.game.*;
@@ -20,6 +21,7 @@ import mindustry.net.*;
import mindustry.net.Packets.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.storage.CoreBlock.*;
import static mindustry.Vars.*;
@@ -58,6 +60,12 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
return team.core();
}
public TextureRegion icon(){
if(dead()) return core() == null ? UnitTypes.alpha.icon(Cicon.full) : ((CoreBlock)core().block).unitType.icon(Cicon.full);
return unit.type().icon(Cicon.full);
}
public void reset(){
team = state.rules.defaultTeam;
admin = typing = false;

View File

@@ -99,7 +99,7 @@ public class PlayerListFragment extends Fragment{
};
table.margin(8);
//TODO dead players should have no region
table.add(new Image(user.unit().type().region).setScaling(Scaling.none)).grow();
table.add(new Image(user.icon()).setScaling(Scaling.none)).grow();
button.add(table).size(h);
button.labelWrap("[#" + user.color().toString().toUpperCase() + "]" + user.name()).width(170f).pad(10);