Fixed #8856
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@@ -189,7 +189,7 @@ public class Weapon implements Cloneable{
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float
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float
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rotation = unit.rotation - 90,
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rotation = unit.rotation - 90,
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realRecoil = Mathf.pow(mount.recoil, recoilPow) * recoil,
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realRecoil = Mathf.pow(mount.recoil, recoilPow) * recoil,
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weaponRotation = rotation + (rotate ? mount.rotation : 0),
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weaponRotation = rotation + (rotate ? mount.rotation : baseRotation),
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wx = unit.x + Angles.trnsx(rotation, x, y) + Angles.trnsx(weaponRotation, 0, -realRecoil),
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wx = unit.x + Angles.trnsx(rotation, x, y) + Angles.trnsx(weaponRotation, 0, -realRecoil),
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wy = unit.y + Angles.trnsy(rotation, x, y) + Angles.trnsy(weaponRotation, 0, -realRecoil);
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wy = unit.y + Angles.trnsy(rotation, x, y) + Angles.trnsy(weaponRotation, 0, -realRecoil);
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