Allow PlaySound To Work Normally With High IPT World Processor (#10083)

* allow global sound to play more than once per frame

might need an arc pr for the positional

* carhash

* thing

* extra field

* change "check frame" to "limit"

* description

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
This commit is contained in:
Mythril382
2024-08-06 23:14:29 +08:00
committed by GitHub
parent 548c6961eb
commit bace523de4
3 changed files with 13 additions and 6 deletions

View File

@@ -2563,6 +2563,8 @@ unitlocate.outx = Output X coordinate.
unitlocate.outy = Output Y coordinate.
unitlocate.group = Building group to look for.
playsound.limit = If true, prevents this sound from playing\nif it has already been played in the same frame.
lenum.idle = Don't move, but keep building/mining.\nThe default state.
lenum.stop = Stop moving/mining/building.
lenum.unbind = Completely disable logic control.\nResume standard AI.