Wave limit game rule in custom maps (#8550)
* custom maps wave limit * whoopsies
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@@ -52,7 +52,7 @@ public class HudFragment{
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//warn about guardian/boss waves
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Events.on(WaveEvent.class, e -> {
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int max = 10;
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int winWave = state.isCampaign() && state.rules.winWave > 0 ? state.rules.winWave : Integer.MAX_VALUE;
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int winWave = state.rules.winWave > 0 ? state.rules.winWave : Integer.MAX_VALUE;
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outer:
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for(int i = state.wave - 1; i <= Math.min(state.wave + max, winWave - 2); i++){
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for(SpawnGroup group : state.rules.spawns){
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@@ -822,7 +822,7 @@ public class HudFragment{
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return builder;
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}
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if(state.rules.winWave > 1 && state.rules.winWave >= state.wave && state.isCampaign()){
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if(state.rules.winWave > 1 && state.rules.winWave >= state.wave){
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builder.append(wavefc.get(state.wave, state.rules.winWave));
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}else{
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builder.append(wavef.get(state.wave));
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