Removed Abstract block classes for better code inspection
This commit is contained in:
@@ -112,8 +112,8 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
|
|||||||
super.add(module);
|
super.add(module);
|
||||||
|
|
||||||
//autoload modules when necessary
|
//autoload modules when necessary
|
||||||
if(module instanceof Loadable){
|
if(module instanceof Loadable l){
|
||||||
assets.load((Loadable)module);
|
assets.load(l);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ import mindustry.world.meta.*;
|
|||||||
|
|
||||||
import static mindustry.Vars.*;
|
import static mindustry.Vars.*;
|
||||||
|
|
||||||
public abstract class BaseTurret extends Block{
|
public class BaseTurret extends Block{
|
||||||
public float range = 80f;
|
public float range = 80f;
|
||||||
public float rotateSpeed = 5;
|
public float rotateSpeed = 5;
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ import mindustry.world.meta.values.*;
|
|||||||
|
|
||||||
import static mindustry.Vars.*;
|
import static mindustry.Vars.*;
|
||||||
|
|
||||||
public abstract class ReloadTurret extends BaseTurret{
|
public class ReloadTurret extends BaseTurret{
|
||||||
public float reloadTime = 10f;
|
public float reloadTime = 10f;
|
||||||
|
|
||||||
public ReloadTurret(String name){
|
public ReloadTurret(String name){
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ import mindustry.world.meta.*;
|
|||||||
|
|
||||||
import static mindustry.Vars.*;
|
import static mindustry.Vars.*;
|
||||||
|
|
||||||
public abstract class Turret extends ReloadTurret{
|
public class Turret extends ReloadTurret{
|
||||||
//after being logic-controlled and this amount of time passes, the turret will resume normal AI
|
//after being logic-controlled and this amount of time passes, the turret will resume normal AI
|
||||||
public final static float logicControlCooldown = 60 * 2;
|
public final static float logicControlCooldown = 60 * 2;
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ package mindustry.world.blocks.power;
|
|||||||
import mindustry.world.*;
|
import mindustry.world.*;
|
||||||
import mindustry.world.meta.*;
|
import mindustry.world.meta.*;
|
||||||
|
|
||||||
public abstract class PowerBlock extends Block{
|
public class PowerBlock extends Block{
|
||||||
|
|
||||||
public PowerBlock(String name){
|
public PowerBlock(String name){
|
||||||
super(name);
|
super(name);
|
||||||
|
|||||||
@@ -259,7 +259,7 @@ public class Drill extends Block{
|
|||||||
progress += delta() * dominantItems * speed * warmup;
|
progress += delta() * dominantItems * speed * warmup;
|
||||||
|
|
||||||
if(Mathf.chanceDelta(updateEffectChance * warmup))
|
if(Mathf.chanceDelta(updateEffectChance * warmup))
|
||||||
updateEffect.at(getX() + Mathf.range(size * 2f), getY() + Mathf.range(size * 2f));
|
updateEffect.at(x + Mathf.range(size * 2f), y + Mathf.range(size * 2f));
|
||||||
}else{
|
}else{
|
||||||
lastDrillSpeed = 0f;
|
lastDrillSpeed = 0f;
|
||||||
warmup = Mathf.lerpDelta(warmup, 0f, warmupSpeed);
|
warmup = Mathf.lerpDelta(warmup, 0f, warmupSpeed);
|
||||||
@@ -274,7 +274,7 @@ public class Drill extends Block{
|
|||||||
index ++;
|
index ++;
|
||||||
progress %= delay;
|
progress %= delay;
|
||||||
|
|
||||||
drillEffect.at(getX() + Mathf.range(size), getY() + Mathf.range(size), dominantItem.color);
|
drillEffect.at(x + Mathf.range(size), y + Mathf.range(size), dominantItem.color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user