Automatic bundle update
This commit is contained in:
@@ -714,6 +714,8 @@ addall = Дадаць всё
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launch.from = Запуск Ад: [accent]{0}
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launch.from = Запуск Ад: [accent]{0}
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launch.capacity = Ёмістасць Прадметаў Да Запуску: [accent]{0}
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launch.capacity = Ёмістасць Прадметаў Да Запуску: [accent]{0}
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launch.destination = Кропка Прызначэння: {0}
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launch.destination = Кропка Прызначэння: {0}
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landing.sources = Source Sectors: [accent]{0}[]
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landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
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configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
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configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
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add = Дадаць...
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add = Дадаць...
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guardian = Вартаўнік
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guardian = Вартаўнік
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@@ -754,6 +756,7 @@ sectors.launch = Запусціць
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sectors.select = Выбраць
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sectors.select = Выбраць
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sectors.launchselect = Select Launch Destination
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]нічога (sun)
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sectors.nonelaunch = [lightgray]нічога (sun)
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sectors.redirect = Redirect Launch Pads
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sectors.rename = Пераназваць Сектар
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sectors.rename = Пераназваць Сектар
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sectors.enemybase = [scarlet]Варожая База
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sectors.enemybase = [scarlet]Варожая База
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sectors.vulnerable = [scarlet]Уразлівы
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sectors.vulnerable = [scarlet]Уразлівы
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@@ -1709,6 +1712,8 @@ block.meltdown.name = Іспепяліцель
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block.foreshadow.name = Прадвесце
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block.foreshadow.name = Прадвесце
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block.container.name = Кантэйнер
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block.container.name = Кантэйнер
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block.launch-pad.name = Пускавая пляцоўка
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block.launch-pad.name = Пускавая пляцоўка
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block.advanced-launch-pad.name = Launch Pad
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block.landing-pad.name = Landing Pad
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block.segment.name = Сегмент
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block.segment.name = Сегмент
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block.ground-factory.name = Завод наземных адзінак
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block.ground-factory.name = Завод наземных адзінак
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block.air-factory.name = Завод паветраных адзінак
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block.air-factory.name = Завод паветраных адзінак
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@@ -2147,7 +2152,9 @@ block.vault.description = Захоўвае вялікая колькасць п
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block.container.description = Захоўвае невялікая колькасць прадметаў кожнага тыпу. Блок разгрузчка можа быць выкарыстаны для здабывання прадметаў з кантэйнера.
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block.container.description = Захоўвае невялікая колькасць прадметаў кожнага тыпу. Блок разгрузчка можа быць выкарыстаны для здабывання прадметаў з кантэйнера.
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block.unloader.description = Выгружае прадметы з любога нетранспортного блока. Тып прадмета, які неабходна выгрузіць, можна змяніць націскам.
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block.unloader.description = Выгружае прадметы з любога нетранспортного блока. Тып прадмета, які неабходна выгрузіць, можна змяніць націскам.
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block.launch-pad.description = Запускае партыі прадметаў без неабходнасці запуску ядра.
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block.launch-pad.description = Запускае партыі прадметаў без неабходнасці запуску ядра.
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block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
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block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
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block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
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block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
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block.duo.description = Маленькая, танная турэль. Карысная супраць наземных юнітаў.
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block.duo.description = Маленькая, танная турэль. Карысная супраць наземных юнітаў.
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block.scatter.description = Асноўная супрацьпаветраная турэль. Распыляе кавалкі свінцу або металалому на варожыя падраздзялення.
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block.scatter.description = Асноўная супрацьпаветраная турэль. Распыляе кавалкі свінцу або металалому на варожыя падраздзялення.
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block.scorch.description = Спальваеце любых наземных ворагаў побач з ім. Высокаэфектыўны на блізкай адлегласці.
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block.scorch.description = Спальваеце любых наземных ворагаў побач з ім. Высокаэфектыўны на блізкай адлегласці.
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@@ -721,6 +721,8 @@ addall = Добави Всички
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launch.from = Изстреляй от: [accent]{0}
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launch.from = Изстреляй от: [accent]{0}
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launch.capacity = Launching Item Capacity: [accent]{0}
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launch.capacity = Launching Item Capacity: [accent]{0}
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launch.destination = Цел: {0}
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launch.destination = Цел: {0}
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landing.sources = Source Sectors: [accent]{0}[]
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landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
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configure.invalid = Количеството трябва да е между 0 и {0}.
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configure.invalid = Количеството трябва да е между 0 и {0}.
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add = Добави...
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add = Добави...
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guardian = Guardian
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guardian = Guardian
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@@ -761,6 +763,7 @@ sectors.launch = Изстреляй
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sectors.select = Избери
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sectors.select = Избери
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sectors.launchselect = Select Launch Destination
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]няма (Слънцето)
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sectors.nonelaunch = [lightgray]няма (Слънцето)
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sectors.redirect = Redirect Launch Pads
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sectors.rename = Преименувай Зоната
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sectors.rename = Преименувай Зоната
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sectors.enemybase = [scarlet]Вражеска база
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sectors.enemybase = [scarlet]Вражеска база
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sectors.vulnerable = [scarlet]Уязвима
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sectors.vulnerable = [scarlet]Уязвима
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@@ -1720,6 +1723,8 @@ block.meltdown.name = Разтопител
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block.foreshadow.name = Предвестител
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block.foreshadow.name = Предвестител
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block.container.name = Контейнер
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block.container.name = Контейнер
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block.launch-pad.name = Изстрелваща Площадка
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block.launch-pad.name = Изстрелваща Площадка
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block.advanced-launch-pad.name = Launch Pad
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block.landing-pad.name = Landing Pad
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block.segment.name = Сегмент
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block.segment.name = Сегмент
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block.ground-factory.name = Наземна Фабрика
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block.ground-factory.name = Наземна Фабрика
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block.air-factory.name = Въздушна Фабрика
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block.air-factory.name = Въздушна Фабрика
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@@ -2159,7 +2164,9 @@ block.vault.description = Съхранява голямо количество
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block.container.description = Съхранява малко количество материали от всеки тип. Съдържанието може да бъде достъпено чрез разтоварач.
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block.container.description = Съхранява малко количество материали от всеки тип. Съдържанието може да бъде достъпено чрез разтоварач.
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block.unloader.description = Разтоварва избран материал от близки блокове.
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block.unloader.description = Разтоварва избран материал от близки блокове.
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block.launch-pad.description = Изстрелва патриди от елементи в избраните сектори.
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block.launch-pad.description = Изстрелва патриди от елементи в избраните сектори.
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block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
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block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
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block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
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block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
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block.duo.description = Изстрелва редуващи се куршуми по враговете.
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block.duo.description = Изстрелва редуващи се куршуми по враговете.
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block.scatter.description = Изстрелва топки олово, скрап или метастъкло на съчми срещу вражески въздушни единици.
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block.scatter.description = Изстрелва топки олово, скрап или метастъкло на съчми срещу вражески въздушни единици.
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block.scorch.description = Изгаря всички наземни врагове в близост. Висока ефективност от близко разстояние.
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block.scorch.description = Изгаря всички наземни врагове в близост. Висока ефективност от близко разстояние.
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@@ -725,6 +725,8 @@ addall = Afegeix-ho tot
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launch.from = Llançant des de [accent]{0}.
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launch.from = Llançant des de [accent]{0}.
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launch.capacity = Capacitat de càrrega per llançament: [accent]{0}
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launch.capacity = Capacitat de càrrega per llançament: [accent]{0}
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launch.destination = Destinació: {0}
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launch.destination = Destinació: {0}
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landing.sources = Source Sectors: [accent]{0}[]
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landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
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configure.invalid = La quantitat ha de ser un nombre entre 0 i {0}.
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configure.invalid = La quantitat ha de ser un nombre entre 0 i {0}.
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add = Afegeix
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add = Afegeix
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guardian = Guardià
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guardian = Guardià
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@@ -765,6 +767,7 @@ sectors.launch = Llança
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sectors.select = Selecciona
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sectors.select = Selecciona
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sectors.launchselect = Select Launch Destination
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]cap (sol)
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sectors.nonelaunch = [lightgray]cap (sol)
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sectors.redirect = Redirect Launch Pads
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sectors.rename = Reanomena el sector
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sectors.rename = Reanomena el sector
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sectors.enemybase = [scarlet]Base enemiga
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sectors.enemybase = [scarlet]Base enemiga
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sectors.vulnerable = [scarlet]Vulnerable
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sectors.vulnerable = [scarlet]Vulnerable
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@@ -1727,6 +1730,8 @@ block.meltdown.name = Meltdown
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block.foreshadow.name = Foreshadow
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block.foreshadow.name = Foreshadow
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block.container.name = Contenidor
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block.container.name = Contenidor
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block.launch-pad.name = Plataforma de llançament
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block.launch-pad.name = Plataforma de llançament
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block.advanced-launch-pad.name = Launch Pad
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block.landing-pad.name = Landing Pad
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block.segment.name = Segment
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block.segment.name = Segment
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block.ground-factory.name = Fàbrica d’unitats terrestres
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block.ground-factory.name = Fàbrica d’unitats terrestres
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block.air-factory.name = Fàbrica d’unitats aèries
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block.air-factory.name = Fàbrica d’unitats aèries
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@@ -2169,7 +2174,9 @@ block.vault.description = Emmagatzema una quantitat gran d’elements de cada ti
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block.container.description = Emmagatzema una quantitat petita d’elements de cada tipus. Millora la capacitat d’emmagatzemament al sector si es situa al costat d’un nucli. Es poden recuperar els continguts amb un descarregador.
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block.container.description = Emmagatzema una quantitat petita d’elements de cada tipus. Millora la capacitat d’emmagatzemament al sector si es situa al costat d’un nucli. Es poden recuperar els continguts amb un descarregador.
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block.unloader.description = Descarrega els elements seleccionats dels blocs adjacents.
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block.unloader.description = Descarrega els elements seleccionats dels blocs adjacents.
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block.launch-pad.description = Llança lots d’elements al sector seleccionat.
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block.launch-pad.description = Llança lots d’elements al sector seleccionat.
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block.launch-pad.details = Sistema suborbital de transport de recursos punt a punt. Les càpsules de càrrega només sobreviuen una sola reentrada i no es poden reutilitzar.
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block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
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block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
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block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
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block.duo.description = Dispara munició als enemics.
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block.duo.description = Dispara munició als enemics.
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block.scatter.description = Dispara projectils antiaeris de plom, ferralla o metavidre a les aeronaus enemigues.
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block.scatter.description = Dispara projectils antiaeris de plom, ferralla o metavidre a les aeronaus enemigues.
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block.scorch.description = Crema els enemics terrestres que tingui a prop. La torreta és molt efectiva a distàncies curtes.
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block.scorch.description = Crema els enemics terrestres que tingui a prop. La torreta és molt efectiva a distàncies curtes.
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@@ -723,6 +723,8 @@ addall = Přidat vše
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launch.from = Vysláno z: [accent]{0}
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launch.from = Vysláno z: [accent]{0}
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launch.capacity = Odpalovací kapacita: [accent]{0}
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launch.capacity = Odpalovací kapacita: [accent]{0}
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launch.destination = Cíl: {0}
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launch.destination = Cíl: {0}
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landing.sources = Source Sectors: [accent]{0}[]
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landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
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configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
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configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
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add = Přidat...
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add = Přidat...
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guardian = Strážce
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guardian = Strážce
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@@ -763,6 +765,7 @@ sectors.launch = Vyslat
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sectors.select = Vybrat
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sectors.select = Vybrat
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sectors.launchselect = Select Launch Destination
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]bez (slunce)[]
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sectors.nonelaunch = [lightgray]bez (slunce)[]
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sectors.redirect = Redirect Launch Pads
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sectors.rename = Přejmenovat sektor
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sectors.rename = Přejmenovat sektor
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sectors.enemybase = [scarlet]Nepřátelská základna
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sectors.enemybase = [scarlet]Nepřátelská základna
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sectors.vulnerable = [scarlet]Zranitelný
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sectors.vulnerable = [scarlet]Zranitelný
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@@ -1724,6 +1727,8 @@ block.meltdown.name = Rozpékač
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block.foreshadow.name = Znamení osudu
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block.foreshadow.name = Znamení osudu
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block.container.name = Kontejnér
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block.container.name = Kontejnér
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block.launch-pad.name = Vysílací plošina
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block.launch-pad.name = Vysílací plošina
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block.advanced-launch-pad.name = Launch Pad
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block.landing-pad.name = Landing Pad
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block.segment.name = Úsek
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block.segment.name = Úsek
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block.ground-factory.name = Pozemní továrna
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block.ground-factory.name = Pozemní továrna
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block.air-factory.name = Letecká továrna
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block.air-factory.name = Letecká továrna
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@@ -2164,7 +2169,9 @@ block.vault.description = Ukládá velké množství předmětů od každého ty
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block.container.description = Ukládá menší množství předmětů od každého typu. K vyskladnění věcí z kontejneru je možné použít odbavovač.
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block.container.description = Ukládá menší množství předmětů od každého typu. K vyskladnění věcí z kontejneru je možné použít odbavovač.
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block.unloader.description = Vyskladňuje vybrané položky z okolních bloků.
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block.unloader.description = Vyskladňuje vybrané položky z okolních bloků.
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block.launch-pad.description = Vysílá dávky předmětů do přilehlých sektorů.
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block.launch-pad.description = Vysílá dávky předmětů do přilehlých sektorů.
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block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
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block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
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block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
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block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
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block.duo.description = Střílí střídavé dávky kulek na nepřátele.
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block.duo.description = Střílí střídavé dávky kulek na nepřátele.
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block.scatter.description = Střílí kusy olova, pláty šrotu nebo střepy metaskla na nepřátelské letectvo.
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block.scatter.description = Střílí kusy olova, pláty šrotu nebo střepy metaskla na nepřátelské letectvo.
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block.scorch.description = Sežehne pozemní jednotky blízkosti. Velmi efektivní na malé vzdálenosti.
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block.scorch.description = Sežehne pozemní jednotky blízkosti. Velmi efektivní na malé vzdálenosti.
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@@ -715,6 +715,8 @@ addall = Tilføj alle
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launch.from = Launching From: [accent]{0}
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launch.from = Launching From: [accent]{0}
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launch.capacity = Launching Item Capacity: [accent]{0}
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launch.capacity = Launching Item Capacity: [accent]{0}
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launch.destination = Destination: {0}
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launch.destination = Destination: {0}
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landing.sources = Source Sectors: [accent]{0}[]
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landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
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configure.invalid = Mængde skal være mellem 0 og {0}.
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configure.invalid = Mængde skal være mellem 0 og {0}.
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add = Tilføj...
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add = Tilføj...
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guardian = Guardian
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guardian = Guardian
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@@ -755,6 +757,7 @@ sectors.launch = Affyr
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sectors.select = Vælg
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sectors.select = Vælg
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sectors.launchselect = Select Launch Destination
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]ingen (solen)
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sectors.nonelaunch = [lightgray]ingen (solen)
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sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Omdøb sektor
|
sectors.rename = Omdøb sektor
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Beholder
|
block.container.name = Beholder
|
||||||
block.launch-pad.name = Affyringsrampe
|
block.launch-pad.name = Affyringsrampe
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Fodgænger-fabrik
|
block.ground-factory.name = Fodgænger-fabrik
|
||||||
block.air-factory.name = Flyver-fabrik
|
block.air-factory.name = Flyver-fabrik
|
||||||
@@ -2147,7 +2152,9 @@ block.vault.description = Opbevarer en masse genstande. En aflæsser-blok kan br
|
|||||||
block.container.description = Opbevarer en lille mængde genstande. En aflæsser-blok kan bruges til at hive ting ud af en container.
|
block.container.description = Opbevarer en lille mængde genstande. En aflæsser-blok kan bruges til at hive ting ud af en container.
|
||||||
block.unloader.description = Aflæsser genstande fra sidestående blokke. Typen af blok, der skal aflæsses kan justeres.
|
block.unloader.description = Aflæsser genstande fra sidestående blokke. Typen af blok, der skal aflæsses kan justeres.
|
||||||
block.launch-pad.description = Affyrer samlinger af genstande løbende. Kræver ikke affyring af kernen.
|
block.launch-pad.description = Affyrer samlinger af genstande løbende. Kræver ikke affyring af kernen.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = En bette, billig kanon. Effektiv mod fodgængere.
|
block.duo.description = En bette, billig kanon. Effektiv mod fodgængere.
|
||||||
block.scatter.description = Et vigtigt luftangreb. Skyder klumper af skud mod flyvere.
|
block.scatter.description = Et vigtigt luftangreb. Skyder klumper af skud mod flyvere.
|
||||||
block.scorch.description = Brænder alle forbipasserende fodgængere. Meget god til hvad den gør.
|
block.scorch.description = Brænder alle forbipasserende fodgængere. Meget god til hvad den gør.
|
||||||
|
|||||||
@@ -732,6 +732,8 @@ addall = Alle hinzufügen
|
|||||||
launch.from = Materialen werden von [accent]{0} []gestartet
|
launch.from = Materialen werden von [accent]{0} []gestartet
|
||||||
launch.capacity = Ressourcenkapazität: [accent]{0}
|
launch.capacity = Ressourcenkapazität: [accent]{0}
|
||||||
launch.destination = Ziel: {0}
|
launch.destination = Ziel: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
||||||
add = Hinzufügen...
|
add = Hinzufügen...
|
||||||
guardian = Boss
|
guardian = Boss
|
||||||
@@ -773,6 +775,7 @@ sectors.launch = Start
|
|||||||
sectors.select = Auswählen
|
sectors.select = Auswählen
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]keiner (Sonne)
|
sectors.nonelaunch = [lightgray]keiner (Sonne)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Sektor umbenennen
|
sectors.rename = Sektor umbenennen
|
||||||
sectors.enemybase = [scarlet]Gegnerische Basis
|
sectors.enemybase = [scarlet]Gegnerische Basis
|
||||||
sectors.vulnerable = [scarlet]Angriffsgefährdet
|
sectors.vulnerable = [scarlet]Angriffsgefährdet
|
||||||
@@ -1737,6 +1740,8 @@ block.meltdown.name = Kernschmelze
|
|||||||
block.foreshadow.name = Vorschatten
|
block.foreshadow.name = Vorschatten
|
||||||
block.container.name = Behälter
|
block.container.name = Behälter
|
||||||
block.launch-pad.name = Launchpad
|
block.launch-pad.name = Launchpad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Bodenfabrik
|
block.ground-factory.name = Bodenfabrik
|
||||||
block.air-factory.name = Luftfabrik
|
block.air-factory.name = Luftfabrik
|
||||||
@@ -2190,7 +2195,9 @@ block.vault.description = Speichert eine große Menge an Materialien pro Typ. Ei
|
|||||||
block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Ein[lightgray] Entlader[] kann verwendet werden, um Materialien auszuladen.
|
block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Ein[lightgray] Entlader[] kann verwendet werden, um Materialien auszuladen.
|
||||||
block.unloader.description = Entlädt Materialien aus einem Block.
|
block.unloader.description = Entlädt Materialien aus einem Block.
|
||||||
block.launch-pad.description = Startet Materialien in andere Sektoren.
|
block.launch-pad.description = Startet Materialien in andere Sektoren.
|
||||||
block.launch-pad.details = Planetnahes Transportsystem für Ressourcen. Frachtpods sind zu instabil, um heil durch eine Atmosphäre zu fallen.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Schießt auf Gegner.
|
block.duo.description = Schießt auf Gegner.
|
||||||
block.scatter.description = Ein mittelgroßer Anti-Luft-Turm. Sprüht Blei- oder Schrottklumpen auf feindliche Lufteinheiten.
|
block.scatter.description = Ein mittelgroßer Anti-Luft-Turm. Sprüht Blei- oder Schrottklumpen auf feindliche Lufteinheiten.
|
||||||
block.scorch.description = Verbrennt alle Bodenfeinde in der Nähe. Hochwirksam im Nahbereich.
|
block.scorch.description = Verbrennt alle Bodenfeinde in der Nähe. Hochwirksam im Nahbereich.
|
||||||
|
|||||||
@@ -729,6 +729,8 @@ addall = Añadir todo
|
|||||||
launch.from = Lanzando desde: [accent]{0}
|
launch.from = Lanzando desde: [accent]{0}
|
||||||
launch.capacity = Capacidad de objetos por envío: [accent]{0}
|
launch.capacity = Capacidad de objetos por envío: [accent]{0}
|
||||||
launch.destination = Destino: {0}
|
launch.destination = Destino: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = La cantidad debe ser un número entre 0 y {0}.
|
configure.invalid = La cantidad debe ser un número entre 0 y {0}.
|
||||||
add = Añadir...
|
add = Añadir...
|
||||||
guardian = Guardián
|
guardian = Guardián
|
||||||
@@ -769,6 +771,7 @@ sectors.launch = Lanzar
|
|||||||
sectors.select = Seleccionar
|
sectors.select = Seleccionar
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]Ninguno (sol)
|
sectors.nonelaunch = [lightgray]Ninguno (sol)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Renombrar sector
|
sectors.rename = Renombrar sector
|
||||||
sectors.enemybase = [scarlet]Base enemiga
|
sectors.enemybase = [scarlet]Base enemiga
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1733,6 +1736,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Contenedor
|
block.container.name = Contenedor
|
||||||
block.launch-pad.name = Plataforma de lanzamiento
|
block.launch-pad.name = Plataforma de lanzamiento
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Fábrica terrestre
|
block.ground-factory.name = Fábrica terrestre
|
||||||
block.air-factory.name = Fábrica aérea
|
block.air-factory.name = Fábrica aérea
|
||||||
@@ -2182,7 +2187,9 @@ block.vault.description = Almacena una gran cantidad de objetos de cada tipo. Su
|
|||||||
block.container.description = Almacena una pequeña cantidad de objetos de cada tipo. Su contenido se puede recuperar con un descargador.
|
block.container.description = Almacena una pequeña cantidad de objetos de cada tipo. Su contenido se puede recuperar con un descargador.
|
||||||
block.unloader.description = Descarga el objeto seleccionado de bloques cercanos.
|
block.unloader.description = Descarga el objeto seleccionado de bloques cercanos.
|
||||||
block.launch-pad.description = Lanza lotes de recursos a los sectores seleccionados.
|
block.launch-pad.description = Lanza lotes de recursos a los sectores seleccionados.
|
||||||
block.launch-pad.details = Sistema suborbital para transportar recursos. Las cápsulas de carga son frágiles e incapaces de sobrevivir al aterrizaje.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Dispara balas sencillas a los enemigos.
|
block.duo.description = Dispara balas sencillas a los enemigos.
|
||||||
block.scatter.description = Dispara proyectiles de plomo, chatarra o metacristal a las unidades aéreas enemigas.
|
block.scatter.description = Dispara proyectiles de plomo, chatarra o metacristal a las unidades aéreas enemigas.
|
||||||
block.scorch.description = Quema a cualquier enemigo terrestre cercano a él. Altamente efectivo a corto alcance.
|
block.scorch.description = Quema a cualquier enemigo terrestre cercano a él. Altamente efectivo a corto alcance.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Add All
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
||||||
add = Lisa...
|
add = Lisa...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Valguskiir
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Hoidla
|
block.container.name = Hoidla
|
||||||
block.launch-pad.name = Stardiplatvorm
|
block.launch-pad.name = Stardiplatvorm
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Hoiustab suurt hulka igat tüüpi ressursse. Hoidlast
|
|||||||
block.container.description = Hoiustab väikest hulka igat tüüpi ressursse. Hoidlast ressursside kättesaamiseks kasutatakse mahalaadijat.
|
block.container.description = Hoiustab väikest hulka igat tüüpi ressursse. Hoidlast ressursside kättesaamiseks kasutatakse mahalaadijat.
|
||||||
block.unloader.description = Transpordib ressursse tuumikust ja hoidlatest konveieritele või külgnevatesse ehitistesse. Mahalaetava ressursi tüüpi saab valida mahalaadijale vajutades.
|
block.unloader.description = Transpordib ressursse tuumikust ja hoidlatest konveieritele või külgnevatesse ehitistesse. Mahalaetava ressursi tüüpi saab valida mahalaadijale vajutades.
|
||||||
block.launch-pad.description = Saadab ressursse tagasi emalaeva, ilma et oleks vaja tuumikuga lendu tõusta.
|
block.launch-pad.description = Saadab ressursse tagasi emalaeva, ilma et oleks vaja tuumikuga lendu tõusta.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Väike ja odav kahur, mis on kasulik maapealsete väeüksuste tõrjumiseks.
|
block.duo.description = Väike ja odav kahur, mis on kasulik maapealsete väeüksuste tõrjumiseks.
|
||||||
block.scatter.description = Õhutõrjekahur, mis tulistab pliid või vanametalli lendavate väeüksuste pihta.
|
block.scatter.description = Õhutõrjekahur, mis tulistab pliid või vanametalli lendavate väeüksuste pihta.
|
||||||
block.scorch.description = Heidab tuld maapealsetele väeüksustele. Eriti efektiivne lähedal asuvate väeüksuste tõrjumiseks.
|
block.scorch.description = Heidab tuld maapealsetele väeüksustele. Eriti efektiivne lähedal asuvate väeüksuste tõrjumiseks.
|
||||||
|
|||||||
@@ -717,6 +717,8 @@ addall = Gehitu denak
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
||||||
add = Gehitu
|
add = Gehitu
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -757,6 +759,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1713,6 +1716,8 @@ block.meltdown.name = Nukleofusio
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Edukiontzia
|
block.container.name = Edukiontzia
|
||||||
block.launch-pad.name = Egozketa-plataforma
|
block.launch-pad.name = Egozketa-plataforma
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2151,7 +2156,9 @@ block.vault.description = Mota bakoitzeko elementuen kopuru handiak biltegiratze
|
|||||||
block.container.description = Mota bakoitzeko elementuen kopuru txiki bat gordetzen du. Bloke deskargagailu bat erabili daiteke elementuak edukiontzitik ateratzeko.
|
block.container.description = Mota bakoitzeko elementuen kopuru txiki bat gordetzen du. Bloke deskargagailu bat erabili daiteke elementuak edukiontzitik ateratzeko.
|
||||||
block.unloader.description = Edukiontzi, kripta edo muin batetik elementuak deskargatzen ditu garraiagailu batera edo zuzenean ondoan dagoen bloke batera. Deskargatu beharreko elementu mota sakatuz aldatu daiteke.
|
block.unloader.description = Edukiontzi, kripta edo muin batetik elementuak deskargatzen ditu garraiagailu batera edo zuzenean ondoan dagoen bloke batera. Deskargatu beharreko elementu mota sakatuz aldatu daiteke.
|
||||||
block.launch-pad.description = Baliabide multzoak egotzi ditzake muina egotzi gabe.
|
block.launch-pad.description = Baliabide multzoak egotzi ditzake muina egotzi gabe.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Dorre txiki eta merke bat. Lurreko unitateen aurka erabilgarria.
|
block.duo.description = Dorre txiki eta merke bat. Lurreko unitateen aurka erabilgarria.
|
||||||
block.scatter.description = Aire defentsarako ezinbesteko dorrea. Berun edo txatarrezko koskorrekin ihinztatzen ditu unitate etsaiak.
|
block.scatter.description = Aire defentsarako ezinbesteko dorrea. Berun edo txatarrezko koskorrekin ihinztatzen ditu unitate etsaiak.
|
||||||
block.scorch.description = Inguruko lurreko etsaiak kiskaltzen ditu. Oso eraginkorra distantzia hurbilera.
|
block.scorch.description = Inguruko lurreko etsaiak kiskaltzen ditu. Oso eraginkorra distantzia hurbilera.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Lisää kaikki
|
|||||||
launch.from = Laukaistaan kohteesta: [accent]{0}
|
launch.from = Laukaistaan kohteesta: [accent]{0}
|
||||||
launch.capacity = Tavaratila laukaistaessa: [accent]{0}
|
launch.capacity = Tavaratila laukaistaessa: [accent]{0}
|
||||||
launch.destination = Määränpää: {0}
|
launch.destination = Määränpää: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Lukumäärän täytyy olla numero väliltä 0 ja {0}.
|
configure.invalid = Lukumäärän täytyy olla numero väliltä 0 ja {0}.
|
||||||
add = Lisää...
|
add = Lisää...
|
||||||
guardian = Vartija
|
guardian = Vartija
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Laukaise
|
|||||||
sectors.select = Valitse
|
sectors.select = Valitse
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]ei mitään (sun)
|
sectors.nonelaunch = [lightgray]ei mitään (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Nimeä sektori
|
sectors.rename = Nimeä sektori
|
||||||
sectors.enemybase = [scarlet]Vihollistukikohta
|
sectors.enemybase = [scarlet]Vihollistukikohta
|
||||||
sectors.vulnerable = [scarlet]Haavoittuvainen
|
sectors.vulnerable = [scarlet]Haavoittuvainen
|
||||||
@@ -1712,6 +1715,8 @@ block.meltdown.name = Sulamispiste
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Säiliö
|
block.container.name = Säiliö
|
||||||
block.launch-pad.name = Laukaisualusta
|
block.launch-pad.name = Laukaisualusta
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segmentti
|
block.segment.name = Segmentti
|
||||||
block.ground-factory.name = Maatehdas
|
block.ground-factory.name = Maatehdas
|
||||||
block.air-factory.name = Ilmatehdas
|
block.air-factory.name = Ilmatehdas
|
||||||
@@ -2151,7 +2156,9 @@ block.vault.description = Varastoi suuren määrän jokaista tavaratyyppiä. Pur
|
|||||||
block.container.description = Varastoi pienen määrän jokaista tavaratyyppiä. Purkajapalikkaa voi tavaroiden palauttamiseen säiliöstä.
|
block.container.description = Varastoi pienen määrän jokaista tavaratyyppiä. Purkajapalikkaa voi tavaroiden palauttamiseen säiliöstä.
|
||||||
block.unloader.description = Purkaa tavaroita säiliöstä, holvista tai ytimestä liukuhihnalle tai suoraan viereiseen palikkaan. Purettavan tavaran tyyppi voidaan vaihtaa painamalla.
|
block.unloader.description = Purkaa tavaroita säiliöstä, holvista tai ytimestä liukuhihnalle tai suoraan viereiseen palikkaan. Purettavan tavaran tyyppi voidaan vaihtaa painamalla.
|
||||||
block.launch-pad.description = Laukaisee tavarajoukkoja ilman tarvetta ytimen laukaisulle.
|
block.launch-pad.description = Laukaisee tavarajoukkoja ilman tarvetta ytimen laukaisulle.
|
||||||
block.launch-pad.details = Kiertoradan alapuolinen järjestelmä resurssien pisteestä pisteeseen -kuljetukselle . Lastikapselit ovat herkästi särkyviä ja kykenemättömiä selviytymään uudelleensaapumista.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Pieni ja halpa tykki, hyvä maavihollisia vastaan.
|
block.duo.description = Pieni ja halpa tykki, hyvä maavihollisia vastaan.
|
||||||
|
|
||||||
block.scatter.description = Olennainen tykki ilma-aluksia vastaan. Ampuu lyijy- tai romusirpalerykelmiä vihollisjoukkoihin.
|
block.scatter.description = Olennainen tykki ilma-aluksia vastaan. Ampuu lyijy- tai romusirpalerykelmiä vihollisjoukkoihin.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Add All
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Ang halaga ay dapat na isang numero sa pagitan ng 0 at {0}.
|
configure.invalid = Ang halaga ay dapat na isang numero sa pagitan ng 0 at {0}.
|
||||||
add = Add...
|
add = Add...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1710,6 +1713,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Container
|
block.container.name = Container
|
||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2148,7 +2153,9 @@ block.vault.description = Stores a large amount of items of each type. An unload
|
|||||||
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
|
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
|
||||||
block.unloader.description = Unloads items from any nearby non-transportation block. The type of item to be unloaded can be changed by tapping.
|
block.unloader.description = Unloads items from any nearby non-transportation block. The type of item to be unloaded can be changed by tapping.
|
||||||
block.launch-pad.description = Launches batches of items without any need for a core launch.
|
block.launch-pad.description = Launches batches of items without any need for a core launch.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = A small, cheap turret. Useful against ground units.
|
block.duo.description = A small, cheap turret. Useful against ground units.
|
||||||
block.scatter.description = An essential anti-air turret. Sprays clumps of lead, scrap or metaglass flak at enemy units.
|
block.scatter.description = An essential anti-air turret. Sprays clumps of lead, scrap or metaglass flak at enemy units.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -735,6 +735,8 @@ addall = Ajouter TOUT
|
|||||||
launch.from = Décollage depuis : [accent]{0}
|
launch.from = Décollage depuis : [accent]{0}
|
||||||
launch.capacity = Capacité de Lancement d'Objets : [accent]{0}
|
launch.capacity = Capacité de Lancement d'Objets : [accent]{0}
|
||||||
launch.destination = Destination : {0}
|
launch.destination = Destination : {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = La quantité doit être un nombre compris entre 0 et {0}.
|
configure.invalid = La quantité doit être un nombre compris entre 0 et {0}.
|
||||||
add = Ajouter
|
add = Ajouter
|
||||||
guardian = Gardien
|
guardian = Gardien
|
||||||
@@ -776,6 +778,7 @@ sectors.launch = Décoller
|
|||||||
sectors.select = Sélectionner
|
sectors.select = Sélectionner
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]Vide (soleil)
|
sectors.nonelaunch = [lightgray]Vide (soleil)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Renommer le secteur
|
sectors.rename = Renommer le secteur
|
||||||
sectors.enemybase = [scarlet]Base ennemie
|
sectors.enemybase = [scarlet]Base ennemie
|
||||||
sectors.vulnerable = [scarlet]Vulnérable
|
sectors.vulnerable = [scarlet]Vulnérable
|
||||||
@@ -1741,6 +1744,8 @@ block.meltdown.name = Fusion
|
|||||||
block.foreshadow.name = Présage
|
block.foreshadow.name = Présage
|
||||||
block.container.name = Conteneur
|
block.container.name = Conteneur
|
||||||
block.launch-pad.name = Rampe de lancement
|
block.launch-pad.name = Rampe de lancement
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Diviseur
|
block.segment.name = Diviseur
|
||||||
block.ground-factory.name = Usine d'Unités Terrestres
|
block.ground-factory.name = Usine d'Unités Terrestres
|
||||||
block.air-factory.name = Usine d'Unités Aériennes
|
block.air-factory.name = Usine d'Unités Aériennes
|
||||||
@@ -2190,7 +2195,9 @@ block.vault.description = Stocke un grand nombre d'objets de chaque type. Utilis
|
|||||||
block.container.description = Stocke un petit nombre d'objets de chaque type. Utilisez un déchargeur pour les récupérer.\nUtile pour réguler le flux d'objets quand la demande de matériaux est inconstante.
|
block.container.description = Stocke un petit nombre d'objets de chaque type. Utilisez un déchargeur pour les récupérer.\nUtile pour réguler le flux d'objets quand la demande de matériaux est inconstante.
|
||||||
block.unloader.description = Permet de décharger l'objet choisi, depuis les blocs adjacents.
|
block.unloader.description = Permet de décharger l'objet choisi, depuis les blocs adjacents.
|
||||||
block.launch-pad.description = Permet de transférer des ressources vers les secteurs sélectionnés.
|
block.launch-pad.description = Permet de transférer des ressources vers les secteurs sélectionnés.
|
||||||
block.launch-pad.details = Système suborbital pour le transport point à point de ressources. Les Charges utiles sont fragiles et incapables de survivre à la rentrée atmosphérique.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Une petite tourelle à faible coût. Fonctionne bien contre les ennemis terrestres.
|
block.duo.description = Une petite tourelle à faible coût. Fonctionne bien contre les ennemis terrestres.
|
||||||
block.scatter.description = Une tourelle anti-aérienne essentielle. Mitraille les ennemis de débris de plomb, de ferraille ou de verre trempé.
|
block.scatter.description = Une tourelle anti-aérienne essentielle. Mitraille les ennemis de débris de plomb, de ferraille ou de verre trempé.
|
||||||
block.scorch.description = Brûle les ennemis terrestres près de lui. Très efficace à courte portée.
|
block.scorch.description = Brûle les ennemis terrestres près de lui. Très efficace à courte portée.
|
||||||
|
|||||||
@@ -737,6 +737,8 @@ addall = Összes hozzáadása
|
|||||||
launch.from = Kilövés a(z) [accent]{0} szektorból
|
launch.from = Kilövés a(z) [accent]{0} szektorból
|
||||||
launch.capacity = Nyersanyag-kapacitás a kilövéskor: [accent]{0}
|
launch.capacity = Nyersanyag-kapacitás a kilövéskor: [accent]{0}
|
||||||
launch.destination = Úti cél: {0}
|
launch.destination = Úti cél: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = A mennyiségnek 0 és {0} között kell lennie.
|
configure.invalid = A mennyiségnek 0 és {0} között kell lennie.
|
||||||
add = Hozzáadás...
|
add = Hozzáadás...
|
||||||
guardian = Őrző
|
guardian = Őrző
|
||||||
@@ -778,6 +780,7 @@ sectors.launch = Kilövés
|
|||||||
sectors.select = Kiválasztás
|
sectors.select = Kiválasztás
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]semmi (nap)
|
sectors.nonelaunch = [lightgray]semmi (nap)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Szektor átnevezése
|
sectors.rename = Szektor átnevezése
|
||||||
sectors.enemybase = [scarlet]Ellenséges bázis
|
sectors.enemybase = [scarlet]Ellenséges bázis
|
||||||
sectors.vulnerable = [scarlet]Sebezhető
|
sectors.vulnerable = [scarlet]Sebezhető
|
||||||
@@ -1749,6 +1752,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Konténer
|
block.container.name = Konténer
|
||||||
block.launch-pad.name = Kilövőállás
|
block.launch-pad.name = Kilövőállás
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Földiegységgyár
|
block.ground-factory.name = Földiegységgyár
|
||||||
block.air-factory.name = Repülőgépgyár
|
block.air-factory.name = Repülőgépgyár
|
||||||
@@ -2198,7 +2203,9 @@ block.vault.description = Nagy mennyiséget tárol minden nyersanyagtípusból.
|
|||||||
block.container.description = Kis mennyiséget tárol minden nyersanyagtípusból. Növeli a támaszpont tárolókapacitását, ha egy támaszpont mellé van helyezve. A tartalma kirakodó segítségével nyerhető ki.
|
block.container.description = Kis mennyiséget tárol minden nyersanyagtípusból. Növeli a támaszpont tárolókapacitását, ha egy támaszpont mellé van helyezve. A tartalma kirakodó segítségével nyerhető ki.
|
||||||
block.unloader.description = Kirakodja a szomszédos épületekből a kiválasztott nyersanyagot.
|
block.unloader.description = Kirakodja a szomszédos épületekből a kiválasztott nyersanyagot.
|
||||||
block.launch-pad.description = Nyersanyagokat juttat el más szektorokba.
|
block.launch-pad.description = Nyersanyagokat juttat el más szektorokba.
|
||||||
block.launch-pad.details = Szuborbitális rendszer a nyersanyagok szektorok között történő szállítására. A teherkapszulák törékenyek, ezért nem képesek túlélni a légkörbe való visszatérést.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Változatos lövedékekkel lő az ellenségre.
|
block.duo.description = Változatos lövedékekkel lő az ellenségre.
|
||||||
block.scatter.description = Ólom-, törmelék- vagy ólomüvegdarabokat lő az ellenséges légi egységekre.
|
block.scatter.description = Ólom-, törmelék- vagy ólomüvegdarabokat lő az ellenséges légi egységekre.
|
||||||
block.scorch.description = Megégeti az ellenség közeli földi egységeit. Kis távolságra nagyon hatékony.
|
block.scorch.description = Megégeti az ellenség közeli földi egységeit. Kis távolságra nagyon hatékony.
|
||||||
|
|||||||
@@ -737,6 +737,8 @@ addall = Tambah Semua
|
|||||||
launch.from = Meluncurkan Dari: [accent]{0}
|
launch.from = Meluncurkan Dari: [accent]{0}
|
||||||
launch.capacity = Kapasitas Barang yang Diluncurkan: [accent]{0}
|
launch.capacity = Kapasitas Barang yang Diluncurkan: [accent]{0}
|
||||||
launch.destination = Destinasi: {0}
|
launch.destination = Destinasi: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Jumlah harus berupa angka di antara 0 dan {0}.
|
configure.invalid = Jumlah harus berupa angka di antara 0 dan {0}.
|
||||||
add = Tambahkan...
|
add = Tambahkan...
|
||||||
guardian = Penjaga
|
guardian = Penjaga
|
||||||
@@ -778,6 +780,7 @@ sectors.launch = Luncurkan
|
|||||||
sectors.select = Pilih
|
sectors.select = Pilih
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]nihil (matahari)
|
sectors.nonelaunch = [lightgray]nihil (matahari)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Ganti Nama Sektor
|
sectors.rename = Ganti Nama Sektor
|
||||||
sectors.enemybase = [scarlet]Markas Musuh
|
sectors.enemybase = [scarlet]Markas Musuh
|
||||||
sectors.vulnerable = [scarlet]Rawan diserang
|
sectors.vulnerable = [scarlet]Rawan diserang
|
||||||
@@ -1745,6 +1748,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Kontainer
|
block.container.name = Kontainer
|
||||||
block.launch-pad.name = Alas Peluncur
|
block.launch-pad.name = Alas Peluncur
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Pabrik Unit Darat
|
block.ground-factory.name = Pabrik Unit Darat
|
||||||
block.air-factory.name = Pabrik Unit Udara
|
block.air-factory.name = Pabrik Unit Udara
|
||||||
@@ -2194,7 +2199,9 @@ block.vault.description = Menyimpan semua tipe bahan dalam jumlah besar. Bahan d
|
|||||||
block.container.description = Menyimpan semua tipe bahan dalam jumlah kecil. Bahan dapat dikeluarkan dengan pembongkar muatan.
|
block.container.description = Menyimpan semua tipe bahan dalam jumlah kecil. Bahan dapat dikeluarkan dengan pembongkar muatan.
|
||||||
block.unloader.description = Mengeluarkan bahan yang ditentukan dari bangunan.
|
block.unloader.description = Mengeluarkan bahan yang ditentukan dari bangunan.
|
||||||
block.launch-pad.description = Meluncurkan muatan bahan ke sektor yang dipilih.
|
block.launch-pad.description = Meluncurkan muatan bahan ke sektor yang dipilih.
|
||||||
block.launch-pad.details = Sistem sub-orbital untuk transportasi sumber daya point-to-point. Pod muatan mudah rapuh dan tidak dapat bertahan bila masuk ke tujuan.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Menembakkan peluru bergantian ke musuh.
|
block.duo.description = Menembakkan peluru bergantian ke musuh.
|
||||||
block.scatter.description = Menembakkan gumpalan timah, rongsokan atau metaglass ke target udara.
|
block.scatter.description = Menembakkan gumpalan timah, rongsokan atau metaglass ke target udara.
|
||||||
block.scorch.description = Membakar musuh darat yang dekat dengannya. Sangat efektif dalam jarak dekat.
|
block.scorch.description = Membakar musuh darat yang dekat dengannya. Sangat efektif dalam jarak dekat.
|
||||||
|
|||||||
@@ -719,6 +719,8 @@ addall = Aggiungi Tutti
|
|||||||
launch.from = Partenza da: [accent]{0}
|
launch.from = Partenza da: [accent]{0}
|
||||||
launch.capacity = Capacità di lancio oggetti: [accent]{0}
|
launch.capacity = Capacità di lancio oggetti: [accent]{0}
|
||||||
launch.destination = Destinazione: {0}
|
launch.destination = Destinazione: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Il valore deve essere un numero compresto tra 0 e {0}.
|
configure.invalid = Il valore deve essere un numero compresto tra 0 e {0}.
|
||||||
add = Aggiungi...
|
add = Aggiungi...
|
||||||
guardian = Guardiano
|
guardian = Guardiano
|
||||||
@@ -759,6 +761,7 @@ sectors.launch = Lancia
|
|||||||
sectors.select = Seleziona
|
sectors.select = Seleziona
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]nessuno (sole)
|
sectors.nonelaunch = [lightgray]nessuno (sole)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rinomina Settore
|
sectors.rename = Rinomina Settore
|
||||||
sectors.enemybase = [scarlet]Base Nemica
|
sectors.enemybase = [scarlet]Base Nemica
|
||||||
sectors.vulnerable = [scarlet]Vulnerabile
|
sectors.vulnerable = [scarlet]Vulnerabile
|
||||||
@@ -1721,6 +1724,8 @@ block.meltdown.name = Fusione
|
|||||||
block.foreshadow.name = Tenebra
|
block.foreshadow.name = Tenebra
|
||||||
block.container.name = Contenitore
|
block.container.name = Contenitore
|
||||||
block.launch-pad.name = Ascensore Spaziale
|
block.launch-pad.name = Ascensore Spaziale
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segmentatore
|
block.segment.name = Segmentatore
|
||||||
block.ground-factory.name = Fabbrica Terrestre
|
block.ground-factory.name = Fabbrica Terrestre
|
||||||
block.air-factory.name = Fabbrica Aerea
|
block.air-factory.name = Fabbrica Aerea
|
||||||
@@ -2160,7 +2165,9 @@ block.vault.description = Immagazzina grandi quantità di oggetti di ogni tipo.
|
|||||||
block.container.description = Imagazzina piccole quantità di oggetti di ogni tipo. Può essere svuotato con uno scaricatore.
|
block.container.description = Imagazzina piccole quantità di oggetti di ogni tipo. Può essere svuotato con uno scaricatore.
|
||||||
block.unloader.description = Scarica l'oggetto selezionato dai blocchi adiacenti.
|
block.unloader.description = Scarica l'oggetto selezionato dai blocchi adiacenti.
|
||||||
block.launch-pad.description = Lancia lotti di oggetti ai settori selezionati.
|
block.launch-pad.description = Lancia lotti di oggetti ai settori selezionati.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Spara proiettili ai nemici.
|
block.duo.description = Spara proiettili ai nemici.
|
||||||
block.scatter.description = Spara agglomerati di piombo, rottami o vetro metallico ai nemici aerei.
|
block.scatter.description = Spara agglomerati di piombo, rottami o vetro metallico ai nemici aerei.
|
||||||
block.scorch.description = Incenerisce qualsiasi unità terrena nelle vicinanze. Altamente efficace a distanza ravvicinata.
|
block.scorch.description = Incenerisce qualsiasi unità terrena nelle vicinanze. Altamente efficace a distanza ravvicinata.
|
||||||
|
|||||||
@@ -723,6 +723,8 @@ addall = すべて追加
|
|||||||
launch.from = [accent]{0}[] からの発射
|
launch.from = [accent]{0}[] からの発射
|
||||||
launch.capacity = 発射アイテム容量: [accent]{0}
|
launch.capacity = 発射アイテム容量: [accent]{0}
|
||||||
launch.destination = 目的地: {0}
|
launch.destination = 目的地: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = 値は 0 から {0} の間でなければなりません。
|
configure.invalid = 値は 0 から {0} の間でなければなりません。
|
||||||
add = 追加...
|
add = 追加...
|
||||||
guardian = ガーディアン
|
guardian = ガーディアン
|
||||||
@@ -763,6 +765,7 @@ sectors.launch = 打ち上げ
|
|||||||
sectors.select = 選択
|
sectors.select = 選択
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]無し (sun)
|
sectors.nonelaunch = [lightgray]無し (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = セクター名を変更
|
sectors.rename = セクター名を変更
|
||||||
sectors.enemybase = [scarlet]敵基地
|
sectors.enemybase = [scarlet]敵基地
|
||||||
sectors.vulnerable = [scarlet]脆弱
|
sectors.vulnerable = [scarlet]脆弱
|
||||||
@@ -1724,6 +1727,8 @@ block.meltdown.name = メルトダウン
|
|||||||
block.foreshadow.name = フォーシャドウ
|
block.foreshadow.name = フォーシャドウ
|
||||||
block.container.name = コンテナー
|
block.container.name = コンテナー
|
||||||
block.launch-pad.name = 発射台
|
block.launch-pad.name = 発射台
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = セグメント
|
block.segment.name = セグメント
|
||||||
block.ground-factory.name = 陸軍工場
|
block.ground-factory.name = 陸軍工場
|
||||||
block.air-factory.name = 空軍工場
|
block.air-factory.name = 空軍工場
|
||||||
@@ -2164,7 +2169,9 @@ block.vault.description = 各種類のアイテムを大量に保管します。
|
|||||||
block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [lightgray]搬出機[]を使って、コンテナーからアイテムを搬出できます。
|
block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [lightgray]搬出機[]を使って、コンテナーからアイテムを搬出できます。
|
||||||
block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
|
block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
|
||||||
block.launch-pad.description = 離脱することなく、アイテムを回収することができます。
|
block.launch-pad.description = 離脱することなく、アイテムを回収することができます。
|
||||||
block.launch-pad.details = 資源を地点間で輸送するための軌道上システムです。ペイロードポッドは壊れやすく、再突入に耐えることができません。
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = 小さく安価なタレットです。
|
block.duo.description = 小さく安価なタレットです。
|
||||||
block.scatter.description = 中規模の対空型タレットです。敵に鉛やスクラップの塊、メタガラスを分散するように発射します。
|
block.scatter.description = 中規模の対空型タレットです。敵に鉛やスクラップの塊、メタガラスを分散するように発射します。
|
||||||
block.scorch.description = 近くの地上の敵を燃やします。近距離だと非常に効果的です。
|
block.scorch.description = 近くの地上の敵を燃やします。近距離だと非常に効果的です。
|
||||||
|
|||||||
@@ -737,6 +737,8 @@ addall = 모두 추가
|
|||||||
launch.from = 출격 출발지: [accent]{0}[]
|
launch.from = 출격 출발지: [accent]{0}[]
|
||||||
launch.capacity = 출격 자원 용량: [accent]{0}
|
launch.capacity = 출격 자원 용량: [accent]{0}
|
||||||
launch.destination = 목적지: {0}
|
launch.destination = 목적지: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = 해당 값은 0에서 {0} 사이의 숫자여야 합니다.
|
configure.invalid = 해당 값은 0에서 {0} 사이의 숫자여야 합니다.
|
||||||
add = 추가...
|
add = 추가...
|
||||||
guardian = 수호자
|
guardian = 수호자
|
||||||
@@ -778,6 +780,7 @@ sectors.launch = 출격
|
|||||||
sectors.select = 선택
|
sectors.select = 선택
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]없음 (태양)[]
|
sectors.nonelaunch = [lightgray]없음 (태양)[]
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = 지역 이름 변경하기
|
sectors.rename = 지역 이름 변경하기
|
||||||
sectors.enemybase = [scarlet]적 기지[]
|
sectors.enemybase = [scarlet]적 기지[]
|
||||||
sectors.vulnerable = [scarlet]취약함[]
|
sectors.vulnerable = [scarlet]취약함[]
|
||||||
@@ -1748,6 +1751,8 @@ block.meltdown.name = 멜트다운
|
|||||||
block.foreshadow.name = 포어쉐도우
|
block.foreshadow.name = 포어쉐도우
|
||||||
block.container.name = 컨테이너
|
block.container.name = 컨테이너
|
||||||
block.launch-pad.name = 지역 자원 수송기
|
block.launch-pad.name = 지역 자원 수송기
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = 세그먼트
|
block.segment.name = 세그먼트
|
||||||
block.ground-factory.name = 지상 공장
|
block.ground-factory.name = 지상 공장
|
||||||
block.air-factory.name = 항공 공장
|
block.air-factory.name = 항공 공장
|
||||||
@@ -2197,7 +2202,9 @@ block.vault.description = 각 종류별로 많은 양의 자원을 저장합니
|
|||||||
block.container.description = 각 종류별로 적은 양의 자원을 저장합니다. 코어 옆에 배치하면 저장 용량을 확장합니다. 언로더를 사용하여 내용물을 빼낼 수 있습니다.
|
block.container.description = 각 종류별로 적은 양의 자원을 저장합니다. 코어 옆에 배치하면 저장 용량을 확장합니다. 언로더를 사용하여 내용물을 빼낼 수 있습니다.
|
||||||
block.unloader.description = 선택한 자원을 근처의 블록에서 빼냅니다. 수송 블록 및 포탑을 대상으로 작동하지 않습니다.
|
block.unloader.description = 선택한 자원을 근처의 블록에서 빼냅니다. 수송 블록 및 포탑을 대상으로 작동하지 않습니다.
|
||||||
block.launch-pad.description = 선택한 지역으로 자원을 출격합니다.
|
block.launch-pad.description = 선택한 지역으로 자원을 출격합니다.
|
||||||
block.launch-pad.details = 지역간 자원 운송을 위한 보조 궤도 시스템. 화물 추진체는 부서지기 쉽고 재진입이 불가능합니다.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = 적을 향해 번갈아 탄환을 발사합니다.
|
block.duo.description = 적을 향해 번갈아 탄환을 발사합니다.
|
||||||
block.scatter.description = 공중 목표물을 향해 납, 고철, 또는 강화유리 조각 덩어리를 발사합니다.
|
block.scatter.description = 공중 목표물을 향해 납, 고철, 또는 강화유리 조각 덩어리를 발사합니다.
|
||||||
block.scorch.description = 주변의 모든 지상 적을 불태웁니다. 근거리에서 매우 효과적입니다.
|
block.scorch.description = 주변의 모든 지상 적을 불태웁니다. 근거리에서 매우 효과적입니다.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Pridėti visus
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Kiekis turi būti numeris tarp 0 ir {0}.
|
configure.invalid = Kiekis turi būti numeris tarp 0 ir {0}.
|
||||||
add = Pridėti...
|
add = Pridėti...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Talpykla
|
block.container.name = Talpykla
|
||||||
block.launch-pad.name = Paleidimo Aikštelė
|
block.launch-pad.name = Paleidimo Aikštelė
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Laiko didelį kiekį skirtingų rūšių medžiagų. G
|
|||||||
block.container.description = Laiko nedidelį kiekį skirtingų rūšių medžiagų. Gali būti naudojamas iškroviklis daiktų paėmimui iš talpyklos.
|
block.container.description = Laiko nedidelį kiekį skirtingų rūšių medžiagų. Gali būti naudojamas iškroviklis daiktų paėmimui iš talpyklos.
|
||||||
block.unloader.description = Paima resursus iš gretimų ne gabenimui skirtų pastatų. Paimamos medžiagos rūšis gali būti pakeista paspaudus ant iškroviklio.
|
block.unloader.description = Paima resursus iš gretimų ne gabenimui skirtų pastatų. Paimamos medžiagos rūšis gali būti pakeista paspaudus ant iškroviklio.
|
||||||
block.launch-pad.description = Paleidžia daiktų paketus be branduolio paleidimo.
|
block.launch-pad.description = Paleidžia daiktų paketus be branduolio paleidimo.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Mažas ir pigus bokštas. Naudingas prieš antžeminius vienetus.
|
block.duo.description = Mažas ir pigus bokštas. Naudingas prieš antžeminius vienetus.
|
||||||
block.scatter.description = Pagrindinis bokštas skirtas kovai su oro pajėgomis. Šaudo švino arba metalo laužo gabalais į priešus.
|
block.scatter.description = Pagrindinis bokštas skirtas kovai su oro pajėgomis. Šaudo švino arba metalo laužo gabalais į priešus.
|
||||||
block.scorch.description = Degina visus netoliese esančius priešus. Itin efektyvus artimame nuotolyje.
|
block.scorch.description = Degina visus netoliese esančius priešus. Itin efektyvus artimame nuotolyje.
|
||||||
|
|||||||
@@ -726,6 +726,8 @@ addall = Voeg Alles Toe
|
|||||||
launch.from = Lanceren van: [accent]{0}
|
launch.from = Lanceren van: [accent]{0}
|
||||||
launch.capacity = Lanceercapaciteit: [accent]{0}
|
launch.capacity = Lanceercapaciteit: [accent]{0}
|
||||||
launch.destination = Bestemming: {0}
|
launch.destination = Bestemming: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
|
configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
|
||||||
add = Voeg toe...
|
add = Voeg toe...
|
||||||
guardian = Bewaker
|
guardian = Bewaker
|
||||||
@@ -766,6 +768,7 @@ sectors.launch = Lanceer
|
|||||||
sectors.select = Selecteer
|
sectors.select = Selecteer
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]geen (sun)
|
sectors.nonelaunch = [lightgray]geen (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Hernoem Sector
|
sectors.rename = Hernoem Sector
|
||||||
sectors.enemybase = [scarlet]Vijandelijke Basis
|
sectors.enemybase = [scarlet]Vijandelijke Basis
|
||||||
sectors.vulnerable = [scarlet]Kwetsbaar
|
sectors.vulnerable = [scarlet]Kwetsbaar
|
||||||
@@ -1723,6 +1726,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Doos
|
block.container.name = Doos
|
||||||
block.launch-pad.name = Lanceerplatform
|
block.launch-pad.name = Lanceerplatform
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Grondfabriek
|
block.ground-factory.name = Grondfabriek
|
||||||
block.air-factory.name = Luchtfabriek
|
block.air-factory.name = Luchtfabriek
|
||||||
@@ -2162,7 +2167,9 @@ block.vault.description = Stores a large amount of items of each type. Adjacent
|
|||||||
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[lightgray] unloader[] can be used to retrieve items from the container.
|
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[lightgray] unloader[] can be used to retrieve items from the container.
|
||||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||||||
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = A small, cheap turret.
|
block.duo.description = A small, cheap turret.
|
||||||
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Add All
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
add = Add...
|
add = Add...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Container
|
block.container.name = Container
|
||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Stores a large amount of items of each type. An[lightg
|
|||||||
block.container.description = Stores a small amount of items of each type. An[lightgray] unloader[] can be used to retrieve items from the container.
|
block.container.description = Stores a small amount of items of each type. An[lightgray] unloader[] can be used to retrieve items from the container.
|
||||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||||||
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = A small, cheap turret. Useful against ground units.
|
block.duo.description = A small, cheap turret. Useful against ground units.
|
||||||
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -721,6 +721,8 @@ addall = Dodaj wszystkie
|
|||||||
launch.from = Wystrzelony z: [accent]{0}
|
launch.from = Wystrzelony z: [accent]{0}
|
||||||
launch.capacity = Wystrzelona Ilość Przedmiotów: [accent]{0}
|
launch.capacity = Wystrzelona Ilość Przedmiotów: [accent]{0}
|
||||||
launch.destination = Cel: {0}
|
launch.destination = Cel: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Ilość musi być liczbą pomiędzy 0 a {0}.
|
configure.invalid = Ilość musi być liczbą pomiędzy 0 a {0}.
|
||||||
add = Dodaj...
|
add = Dodaj...
|
||||||
guardian = Zdrowie Strażnika
|
guardian = Zdrowie Strażnika
|
||||||
@@ -761,6 +763,7 @@ sectors.launch = Wystrzel
|
|||||||
sectors.select = Wybierz
|
sectors.select = Wybierz
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]Żaden (Słońce)
|
sectors.nonelaunch = [lightgray]Żaden (Słońce)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Zmień Nazwę Sektora
|
sectors.rename = Zmień Nazwę Sektora
|
||||||
sectors.enemybase = [scarlet]Baza Wroga
|
sectors.enemybase = [scarlet]Baza Wroga
|
||||||
sectors.vulnerable = [scarlet]Wrażliwy
|
sectors.vulnerable = [scarlet]Wrażliwy
|
||||||
@@ -1730,6 +1733,8 @@ block.meltdown.name = Roztapiacz
|
|||||||
block.foreshadow.name = Zeus
|
block.foreshadow.name = Zeus
|
||||||
block.container.name = Kontener
|
block.container.name = Kontener
|
||||||
block.launch-pad.name = Wyrzutnia
|
block.launch-pad.name = Wyrzutnia
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Fabryka Naziemna
|
block.ground-factory.name = Fabryka Naziemna
|
||||||
block.air-factory.name = Fabryka Powietrzna
|
block.air-factory.name = Fabryka Powietrzna
|
||||||
@@ -2170,7 +2175,9 @@ block.vault.description = Przechowuje duże ilości przedmiotów każdego rodzaj
|
|||||||
block.container.description = Przechowuje małe ilości przedmiotów każdego rodzaju. Zawartość kontenera można wyciągnąć za pomocą ekstraktorów.
|
block.container.description = Przechowuje małe ilości przedmiotów każdego rodzaju. Zawartość kontenera można wyciągnąć za pomocą ekstraktorów.
|
||||||
block.unloader.description = Wyciąga przedmioty z przyległych bloków. Typ przedmiotu jaki zostanie wyciągniety może zostać zmieniony poprzez kliknięcie.
|
block.unloader.description = Wyciąga przedmioty z przyległych bloków. Typ przedmiotu jaki zostanie wyciągniety może zostać zmieniony poprzez kliknięcie.
|
||||||
block.launch-pad.description = Wysyła pakiety przedmiotów bez potrzeby wystrzeliwania rdzenia.
|
block.launch-pad.description = Wysyła pakiety przedmiotów bez potrzeby wystrzeliwania rdzenia.
|
||||||
block.launch-pad.details = System sub-orbitalny do transportu zasobów z punktu do punktu. Ładunki są kruche i nie są w stanie przetrwać ponownego wejścia.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Standardowa wieżyczka obronna, strzelająca naprzemian pociskami w jednostki wroga.
|
block.duo.description = Standardowa wieżyczka obronna, strzelająca naprzemian pociskami w jednostki wroga.
|
||||||
block.scatter.description = Rażąca wieża przeciwlotnicza, rozsiewająca śrut z ołowiu, złomu lub metaszkła w powietrzne jednostki wroga.
|
block.scatter.description = Rażąca wieża przeciwlotnicza, rozsiewająca śrut z ołowiu, złomu lub metaszkła w powietrzne jednostki wroga.
|
||||||
block.scorch.description = Podpalająca wieżyczka obronna, szczególnie efektywna wobec grupek wrogów naziemnych.
|
block.scorch.description = Podpalająca wieżyczka obronna, szczególnie efektywna wobec grupek wrogów naziemnych.
|
||||||
|
|||||||
@@ -729,6 +729,8 @@ addall = Adicionar Todos
|
|||||||
launch.from = Lançando de: [accent]{0}
|
launch.from = Lançando de: [accent]{0}
|
||||||
launch.capacity = Capacidade para Lançamento de Itens: [accent]{0}
|
launch.capacity = Capacidade para Lançamento de Itens: [accent]{0}
|
||||||
launch.destination = Destino: {0}
|
launch.destination = Destino: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||||
add = Adicionar...
|
add = Adicionar...
|
||||||
guardian = Guardião
|
guardian = Guardião
|
||||||
@@ -769,6 +771,7 @@ sectors.launch = Lançar
|
|||||||
sectors.select = Selecionar
|
sectors.select = Selecionar
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]nenhum (sun)
|
sectors.nonelaunch = [lightgray]nenhum (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Renomear Setor
|
sectors.rename = Renomear Setor
|
||||||
sectors.enemybase = [scarlet]Base Inimiga
|
sectors.enemybase = [scarlet]Base Inimiga
|
||||||
sectors.vulnerable = [scarlet]Vulnerável
|
sectors.vulnerable = [scarlet]Vulnerável
|
||||||
@@ -1730,6 +1733,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Contêiner
|
block.container.name = Contêiner
|
||||||
block.launch-pad.name = Plataforma de Lançamento
|
block.launch-pad.name = Plataforma de Lançamento
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Fábrica de Unidades Terrestres
|
block.ground-factory.name = Fábrica de Unidades Terrestres
|
||||||
block.air-factory.name = Fábrica de Unidades Aéreas
|
block.air-factory.name = Fábrica de Unidades Aéreas
|
||||||
@@ -2178,7 +2183,9 @@ block.vault.description = Armazena uma grande quantidade de itens de cada tipo.
|
|||||||
block.container.description = Armazena uma pequena quantidade de itens de cada tipo. Expande o armazenamento quando colocado próximo a um núcleo. O conteúdo pode ser recuperado com um descarregador.
|
block.container.description = Armazena uma pequena quantidade de itens de cada tipo. Expande o armazenamento quando colocado próximo a um núcleo. O conteúdo pode ser recuperado com um descarregador.
|
||||||
block.unloader.description = Descarrega o item selecionado dos blocos próximos.
|
block.unloader.description = Descarrega o item selecionado dos blocos próximos.
|
||||||
block.launch-pad.description = Lança lotes de itens para setores selecionados.
|
block.launch-pad.description = Lança lotes de itens para setores selecionados.
|
||||||
block.launch-pad.details = Sistema sub-orbital para transporte ponto-a-ponto de recursos. As cápsulas de carga são frágeis e incapazes de sobreviver à reentrada.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Dispara balas alternadas em inimigos.
|
block.duo.description = Dispara balas alternadas em inimigos.
|
||||||
block.scatter.description = Dispara tiros aglomerados de chumbo, sucata ou metavidro em unidades aéreas.
|
block.scatter.description = Dispara tiros aglomerados de chumbo, sucata ou metavidro em unidades aéreas.
|
||||||
block.scorch.description = Queima qualquer unidade que estiver próxima. Altamente efetivo se for de perto.
|
block.scorch.description = Queima qualquer unidade que estiver próxima. Altamente efetivo se for de perto.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Adiciona tudo
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||||
add = Adicionar...
|
add = Adicionar...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Fusão
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Contâiner
|
block.container.name = Contâiner
|
||||||
block.launch-pad.name = Plataforma de lançamento
|
block.launch-pad.name = Plataforma de lançamento
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Carrega uma alta quantidade de itens. Usado para criar
|
|||||||
block.container.description = Carrega uma baixa quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[lightgray] Descarregador[] pode ser usado para recuperar esses itens do container.
|
block.container.description = Carrega uma baixa quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[lightgray] Descarregador[] pode ser usado para recuperar esses itens do container.
|
||||||
block.unloader.description = Descarrega itens de um container, Descarrega em uma esteira ou diretamente em um bloco adjacente. O tipo de item que pode ser descarregado pode ser mudado clicando no descarregador.
|
block.unloader.description = Descarrega itens de um container, Descarrega em uma esteira ou diretamente em um bloco adjacente. O tipo de item que pode ser descarregado pode ser mudado clicando no descarregador.
|
||||||
block.launch-pad.description = Lança montes de itens sem qualquer necessidade de um lançamento de núcleo.
|
block.launch-pad.description = Lança montes de itens sem qualquer necessidade de um lançamento de núcleo.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Uma torre pequena e barata.
|
block.duo.description = Uma torre pequena e barata.
|
||||||
block.scatter.description = Uma torre anti aerea media. Joga montes de cobre ou sucata aos inimigos.
|
block.scatter.description = Uma torre anti aerea media. Joga montes de cobre ou sucata aos inimigos.
|
||||||
block.scorch.description = Queima qualquer inimigo terrestre próximo. Altamente efetivo a curta distncia.
|
block.scorch.description = Queima qualquer inimigo terrestre próximo. Altamente efetivo a curta distncia.
|
||||||
|
|||||||
@@ -723,6 +723,8 @@ addall = Adaugă-le pe toate
|
|||||||
launch.from = Lansează Din: [accent]{0}
|
launch.from = Lansează Din: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destinație: {0}
|
launch.destination = Destinație: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}.
|
configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}.
|
||||||
add = Adaugă...
|
add = Adaugă...
|
||||||
guardian = Gardian
|
guardian = Gardian
|
||||||
@@ -763,6 +765,7 @@ sectors.launch = Lansare
|
|||||||
sectors.select = Selectează
|
sectors.select = Selectează
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]nimic (soarele)
|
sectors.nonelaunch = [lightgray]nimic (soarele)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Redenumește Sectorul
|
sectors.rename = Redenumește Sectorul
|
||||||
sectors.enemybase = [scarlet]Bază Inamică
|
sectors.enemybase = [scarlet]Bază Inamică
|
||||||
sectors.vulnerable = [scarlet]Vulnerabil
|
sectors.vulnerable = [scarlet]Vulnerabil
|
||||||
@@ -1724,6 +1727,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Container
|
block.container.name = Container
|
||||||
block.launch-pad.name = Platformă de Lansare
|
block.launch-pad.name = Platformă de Lansare
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Fabrică Unități Artilerie
|
block.ground-factory.name = Fabrică Unități Artilerie
|
||||||
block.air-factory.name = Fabrică Unități Aeriene
|
block.air-factory.name = Fabrică Unități Aeriene
|
||||||
@@ -2164,7 +2169,9 @@ block.vault.description = Stochează o mare cantitate de materiale de orice tip.
|
|||||||
block.container.description = Stochează o mică cantitate de materiale de orice tip. Conținutul poate fi recuperat folosind un descărcător.
|
block.container.description = Stochează o mică cantitate de materiale de orice tip. Conținutul poate fi recuperat folosind un descărcător.
|
||||||
block.unloader.description = Descarcă materialele din orice bloc din apropiere, mai puțin cele de transport.
|
block.unloader.description = Descarcă materialele din orice bloc din apropiere, mai puțin cele de transport.
|
||||||
block.launch-pad.description = Lansează grămezi de materiale către sectoarele selectate.
|
block.launch-pad.description = Lansează grămezi de materiale către sectoarele selectate.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Trage cu gloanțe alternante către inamici.
|
block.duo.description = Trage cu gloanțe alternante către inamici.
|
||||||
block.scatter.description = Trage cu bucățele de plumb, fier vechi sau metasticlă către aeronavele inamice.
|
block.scatter.description = Trage cu bucățele de plumb, fier vechi sau metasticlă către aeronavele inamice.
|
||||||
block.scorch.description = Arde orice artilerie inamică din apropiere. Foarte eficient la distanță mică.
|
block.scorch.description = Arde orice artilerie inamică din apropiere. Foarte eficient la distanță mică.
|
||||||
|
|||||||
@@ -723,6 +723,8 @@ addall = Добавить всё
|
|||||||
launch.from = Запуск из: [accent]{0}
|
launch.from = Запуск из: [accent]{0}
|
||||||
launch.capacity = Вместимость запускаемого предмета: [accent]{0}
|
launch.capacity = Вместимость запускаемого предмета: [accent]{0}
|
||||||
launch.destination = Место назначения: {0}
|
launch.destination = Место назначения: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Количество должно быть числом между 0 и {0}.
|
configure.invalid = Количество должно быть числом между 0 и {0}.
|
||||||
add = Добавить...
|
add = Добавить...
|
||||||
guardian = Страж
|
guardian = Страж
|
||||||
@@ -764,6 +766,7 @@ sectors.launch = Высадка
|
|||||||
sectors.select = Выбор
|
sectors.select = Выбор
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]нет (солнце)
|
sectors.nonelaunch = [lightgray]нет (солнце)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Переименовать сектор
|
sectors.rename = Переименовать сектор
|
||||||
sectors.enemybase = [scarlet]Вражеская база
|
sectors.enemybase = [scarlet]Вражеская база
|
||||||
sectors.vulnerable = [scarlet]Уязвим
|
sectors.vulnerable = [scarlet]Уязвим
|
||||||
@@ -1724,6 +1727,8 @@ block.meltdown.name = Испепелитель
|
|||||||
block.foreshadow.name = Знамение
|
block.foreshadow.name = Знамение
|
||||||
block.container.name = Контейнер
|
block.container.name = Контейнер
|
||||||
block.launch-pad.name = Пусковая площадка
|
block.launch-pad.name = Пусковая площадка
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Сегмент
|
block.segment.name = Сегмент
|
||||||
block.ground-factory.name = Наземная фабрика
|
block.ground-factory.name = Наземная фабрика
|
||||||
block.air-factory.name = Воздушная фабрика
|
block.air-factory.name = Воздушная фабрика
|
||||||
@@ -2166,7 +2171,9 @@ block.vault.description = Хранит большое количество пр
|
|||||||
block.container.description = Хранит небольшое количество предметов каждого типа. Предметы можно извлечь при помощи разгрузчика.
|
block.container.description = Хранит небольшое количество предметов каждого типа. Предметы можно извлечь при помощи разгрузчика.
|
||||||
block.unloader.description = Выгружает выбранный предмет из соседних блоков.
|
block.unloader.description = Выгружает выбранный предмет из соседних блоков.
|
||||||
block.launch-pad.description = Запускает партии предметов в выбранные секторы.
|
block.launch-pad.description = Запускает партии предметов в выбранные секторы.
|
||||||
block.launch-pad.details = Суборбитальная система транспортировки ресурсов методом «point-to-point». Разгрузочные капсулы хрупки и не способны выжить при повторном входе.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Стреляет по врагам чередующимися пулями.
|
block.duo.description = Стреляет по врагам чередующимися пулями.
|
||||||
block.scatter.description = Стреляет кусками свинца, металлолома или метастекла по вражеским воздушным единицам.
|
block.scatter.description = Стреляет кусками свинца, металлолома или метастекла по вражеским воздушным единицам.
|
||||||
block.scorch.description = Сжигает любых наземных врагов рядом с ним. Высокоэффективен на близком расстоянии.
|
block.scorch.description = Сжигает любых наземных врагов рядом с ним. Высокоэффективен на близком расстоянии.
|
||||||
|
|||||||
@@ -724,6 +724,8 @@ addall = Dodaj Sve
|
|||||||
launch.from = Lansirati Od: [accent]{0}
|
launch.from = Lansirati Od: [accent]{0}
|
||||||
launch.capacity = Lansirni Kapacitet Materijala: [accent]{0}
|
launch.capacity = Lansirni Kapacitet Materijala: [accent]{0}
|
||||||
launch.destination = Destinacija: {0}
|
launch.destination = Destinacija: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Količina mora biti između 0 i {0}.
|
configure.invalid = Količina mora biti između 0 i {0}.
|
||||||
add = Dodaj...
|
add = Dodaj...
|
||||||
guardian = Čuvar
|
guardian = Čuvar
|
||||||
@@ -764,6 +766,7 @@ sectors.launch = Lansiraj
|
|||||||
sectors.select = Izaberi
|
sectors.select = Izaberi
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]nema (sunce)
|
sectors.nonelaunch = [lightgray]nema (sunce)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Preimenuj Sektor
|
sectors.rename = Preimenuj Sektor
|
||||||
sectors.enemybase = [scarlet]Neprijateljska Baza
|
sectors.enemybase = [scarlet]Neprijateljska Baza
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1726,6 +1729,8 @@ block.meltdown.name = Istopitelj
|
|||||||
block.foreshadow.name = Predznak
|
block.foreshadow.name = Predznak
|
||||||
block.container.name = Kontejner
|
block.container.name = Kontejner
|
||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Zemna Fabrika
|
block.ground-factory.name = Zemna Fabrika
|
||||||
block.air-factory.name = Vazdušna Fabrika
|
block.air-factory.name = Vazdušna Fabrika
|
||||||
@@ -2167,7 +2172,9 @@ block.vault.description = Skladišti veliku količinu od svake vrste materijala.
|
|||||||
block.container.description = Skladišti malu količinu od svake vrste materijala. Contents can be retrieved with an unloader.
|
block.container.description = Skladišti malu količinu od svake vrste materijala. Contents can be retrieved with an unloader.
|
||||||
block.unloader.description = Istovaruje određeni materijal iz obližnih blokova.
|
block.unloader.description = Istovaruje određeni materijal iz obližnih blokova.
|
||||||
block.launch-pad.description = Lansira bačve resursa u izabrani sektor.
|
block.launch-pad.description = Lansira bačve resursa u izabrani sektor.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Ispaljuje metke naizmenično na neprijatelje.
|
block.duo.description = Ispaljuje metke naizmenično na neprijatelje.
|
||||||
block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
|
block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Add All
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
add = Lägg till...
|
add = Lägg till...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Skjuta upp
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Byt namn på sektor
|
sectors.rename = Byt namn på sektor
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Container
|
block.container.name = Container
|
||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Stores a large amount of items of each type. An unload
|
|||||||
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
|
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
|
||||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
|
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
|
||||||
block.launch-pad.description = Launches batches of items without any need for a core launch.
|
block.launch-pad.description = Launches batches of items without any need for a core launch.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = A small, cheap turret. Useful against ground units.
|
block.duo.description = A small, cheap turret. Useful against ground units.
|
||||||
block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -724,6 +724,8 @@ addall = เพิ่มทั้งหมด
|
|||||||
launch.from = ลงจอดจากเซ็กเตอร์: [accent]{0}
|
launch.from = ลงจอดจากเซ็กเตอร์: [accent]{0}
|
||||||
launch.capacity = ความจุไอเท็มลงจอด: [accent]{0}
|
launch.capacity = ความจุไอเท็มลงจอด: [accent]{0}
|
||||||
launch.destination = จุดหมายปลายทาง: {0}
|
launch.destination = จุดหมายปลายทาง: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = จำนวนต้องอยู่ระหว่าง 0 ถึง {0}
|
configure.invalid = จำนวนต้องอยู่ระหว่าง 0 ถึง {0}
|
||||||
add = เพิ่ม...
|
add = เพิ่ม...
|
||||||
guardian = ผู้พิทักษ์
|
guardian = ผู้พิทักษ์
|
||||||
@@ -765,6 +767,7 @@ sectors.launch = ลงจอด
|
|||||||
sectors.select = เลือก
|
sectors.select = เลือก
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]ไม่มี (ดวงอาทิตย์)
|
sectors.nonelaunch = [lightgray]ไม่มี (ดวงอาทิตย์)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = เปลี่ยนชื่อเซ็กเตอร์
|
sectors.rename = เปลี่ยนชื่อเซ็กเตอร์
|
||||||
sectors.enemybase = [scarlet]ฐานทัพศัตรู
|
sectors.enemybase = [scarlet]ฐานทัพศัตรู
|
||||||
sectors.vulnerable = [scarlet]เสี่ยงภัย
|
sectors.vulnerable = [scarlet]เสี่ยงภัย
|
||||||
@@ -1728,6 +1731,8 @@ block.meltdown.name = เมลท์ดาวน์
|
|||||||
block.foreshadow.name = ฟอร์ชาโดว์
|
block.foreshadow.name = ฟอร์ชาโดว์
|
||||||
block.container.name = ตู้เก็บของ
|
block.container.name = ตู้เก็บของ
|
||||||
block.launch-pad.name = ฐานส่งทรัพยากร
|
block.launch-pad.name = ฐานส่งทรัพยากร
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = เซ็กเมนต์
|
block.segment.name = เซ็กเมนต์
|
||||||
block.ground-factory.name = โรงงานยูนิตพื้นดิน
|
block.ground-factory.name = โรงงานยูนิตพื้นดิน
|
||||||
block.air-factory.name = โรงงานยูนิตอากาศ
|
block.air-factory.name = โรงงานยูนิตอากาศ
|
||||||
@@ -2177,7 +2182,9 @@ block.vault.description = เก็บไอเท็มแต่ละชนิ
|
|||||||
block.container.description = เก็บไอเท็มแต่ละชนิดได้นิดหน่อย สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้
|
block.container.description = เก็บไอเท็มแต่ละชนิดได้นิดหน่อย สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้
|
||||||
block.unloader.description = ดึงไอเท็มที่กำหนดไว้ออกมาจากบล็อกใกล้เคียง
|
block.unloader.description = ดึงไอเท็มที่กำหนดไว้ออกมาจากบล็อกใกล้เคียง
|
||||||
block.launch-pad.description = ส่งไอเท็มเป็นชุดๆ ไปยังเซ็กเตอร์ที่กำหนดไว้
|
block.launch-pad.description = ส่งไอเท็มเป็นชุดๆ ไปยังเซ็กเตอร์ที่กำหนดไว้
|
||||||
block.launch-pad.details = ระบบขนส่งทรัพยากรวงโคจรย่อยจากจุดหนึ่งไปอีกจุดหนึ่ง แคปซูลบรรทุกทรัพยากรนั้นเปราะบางและไม่สามารถทนความร้อนจากชั้นบรรยากาศได้
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = ป้อมปืนขนาดเล็ก ยิงกระสุนที่อยู่ในตัวมันใส่เป้าหมายศัตรู
|
block.duo.description = ป้อมปืนขนาดเล็ก ยิงกระสุนที่อยู่ในตัวมันใส่เป้าหมายศัตรู
|
||||||
block.scatter.description = ยิงก้อนตะกั่ว เศษเหล็กหรือกระจกเมต้าใส่ยานบินศัตรูที่อยู่ใกล้เคียง
|
block.scatter.description = ยิงก้อนตะกั่ว เศษเหล็กหรือกระจกเมต้าใส่ยานบินศัตรูที่อยู่ใกล้เคียง
|
||||||
block.scorch.description = เผาศัตรูพื้นดินที่อยู่ใกล้ๆ มีประสิทธิภาพสูงสุดเมื่อใช้ในระยะใกล้
|
block.scorch.description = เผาศัตรูพื้นดินที่อยู่ใกล้ๆ มีประสิทธิภาพสูงสุดเมื่อใช้ในระยะใกล้
|
||||||
|
|||||||
@@ -715,6 +715,8 @@ addall = Add All
|
|||||||
launch.from = Launching From: [accent]{0}
|
launch.from = Launching From: [accent]{0}
|
||||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||||
launch.destination = Destination: {0}
|
launch.destination = Destination: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
add = Add...
|
add = Add...
|
||||||
guardian = Guardian
|
guardian = Guardian
|
||||||
@@ -755,6 +757,7 @@ sectors.launch = Launch
|
|||||||
sectors.select = Select
|
sectors.select = Select
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]none (sun)
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Rename Sector
|
sectors.rename = Rename Sector
|
||||||
sectors.enemybase = [scarlet]Enemy Base
|
sectors.enemybase = [scarlet]Enemy Base
|
||||||
sectors.vulnerable = [scarlet]Vulnerable
|
sectors.vulnerable = [scarlet]Vulnerable
|
||||||
@@ -1711,6 +1714,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Container
|
block.container.name = Container
|
||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
@@ -2149,7 +2154,9 @@ block.vault.description = Stores a large amount of items. Use it for creating bu
|
|||||||
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[lightgray] unloader[] can be used to retrieve items from the container.
|
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[lightgray] unloader[] can be used to retrieve items from the container.
|
||||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||||||
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
||||||
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = A small, cheap turret.
|
block.duo.description = A small, cheap turret.
|
||||||
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
|
||||||
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
|
||||||
|
|||||||
@@ -723,6 +723,8 @@ addall = Hepsini Ekle
|
|||||||
launch.from = [accent]{0} dan fırlatılıyor.
|
launch.from = [accent]{0} dan fırlatılıyor.
|
||||||
launch.capacity = Fırlatılan Malzeme Kapasitesi: [accent]{0}
|
launch.capacity = Fırlatılan Malzeme Kapasitesi: [accent]{0}
|
||||||
launch.destination = Varış Yeri: {0}
|
launch.destination = Varış Yeri: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Miktar 0 ve {0} arasında bir sayı olmalı.
|
configure.invalid = Miktar 0 ve {0} arasında bir sayı olmalı.
|
||||||
add = Ekle...
|
add = Ekle...
|
||||||
guardian = Gardiyan
|
guardian = Gardiyan
|
||||||
@@ -763,6 +765,7 @@ sectors.launch = Fırlat
|
|||||||
sectors.select = Seç
|
sectors.select = Seç
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]yok (güneş)
|
sectors.nonelaunch = [lightgray]yok (güneş)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Sektörü Yeniden Adlandır
|
sectors.rename = Sektörü Yeniden Adlandır
|
||||||
sectors.enemybase = [scarlet]Düşman Üs
|
sectors.enemybase = [scarlet]Düşman Üs
|
||||||
sectors.vulnerable = [scarlet]Dayanıksız
|
sectors.vulnerable = [scarlet]Dayanıksız
|
||||||
@@ -1722,6 +1725,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Konteyner
|
block.container.name = Konteyner
|
||||||
block.launch-pad.name = Fıralatış Rampası
|
block.launch-pad.name = Fıralatış Rampası
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Yer Birimi Fabrikası
|
block.ground-factory.name = Yer Birimi Fabrikası
|
||||||
block.air-factory.name = Hava Birimi Fabrikası
|
block.air-factory.name = Hava Birimi Fabrikası
|
||||||
@@ -2164,7 +2169,9 @@ block.vault.description = Her materyalden az miktarda saklar. Materyalleri kasad
|
|||||||
block.container.description = Her materyalden az miktarda saklar. Materyalleri konteynerden almak için bir boşaltıcı bloğu kullanılabilir.
|
block.container.description = Her materyalden az miktarda saklar. Materyalleri konteynerden almak için bir boşaltıcı bloğu kullanılabilir.
|
||||||
block.unloader.description = Materyalleri bir konteyner, depo veya merkezden çıkarıp; bir konveyöre veya dibindeki bir bloğa koyar. Çıkardığı materyal türü dokunularak değiştirilebilir.
|
block.unloader.description = Materyalleri bir konteyner, depo veya merkezden çıkarıp; bir konveyöre veya dibindeki bir bloğa koyar. Çıkardığı materyal türü dokunularak değiştirilebilir.
|
||||||
block.launch-pad.description = Başka Bir Sektöre item gönderir.
|
block.launch-pad.description = Başka Bir Sektöre item gönderir.
|
||||||
block.launch-pad.details = Yörüngesel Nokta-dan-Nokta ya malzeme aktarım sistemi. Kargo Kapsülleri dayanıksızdır ve yörüngeye girerken parçalanırlar.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Küçük, ucuz bir taret. Yer birimlerine karşı etkilidir.
|
block.duo.description = Küçük, ucuz bir taret. Yer birimlerine karşı etkilidir.
|
||||||
block.scatter.description = Önemli bir uçaksavar tareti. Düşman birimlerine hurda ya da kurşun uçaksavar mermileri atar.
|
block.scatter.description = Önemli bir uçaksavar tareti. Düşman birimlerine hurda ya da kurşun uçaksavar mermileri atar.
|
||||||
block.scorch.description = Etrafındaki düşmanları ateşe verir. Yakın mesafede çok etkilidir.
|
block.scorch.description = Etrafındaki düşmanları ateşe verir. Yakın mesafede çok etkilidir.
|
||||||
|
|||||||
@@ -731,6 +731,8 @@ addall = Додати все
|
|||||||
launch.from = Запуск з [accent]{0}
|
launch.from = Запуск з [accent]{0}
|
||||||
launch.capacity = Місткість предметів, що запускаються: [accent]{0}
|
launch.capacity = Місткість предметів, що запускаються: [accent]{0}
|
||||||
launch.destination = Пункт призначення: {0}
|
launch.destination = Пункт призначення: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Кількість має бути числом між 0 та {0}.
|
configure.invalid = Кількість має бути числом між 0 та {0}.
|
||||||
add = Додати…
|
add = Додати…
|
||||||
guardian = Вартовий
|
guardian = Вартовий
|
||||||
@@ -772,6 +774,7 @@ sectors.launch = Запустити
|
|||||||
sectors.select = Вибрати
|
sectors.select = Вибрати
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]нічого (сонце)
|
sectors.nonelaunch = [lightgray]нічого (сонце)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Перейменування сектору
|
sectors.rename = Перейменування сектору
|
||||||
sectors.enemybase = [scarlet]Ворожа база
|
sectors.enemybase = [scarlet]Ворожа база
|
||||||
sectors.vulnerable = [scarlet]Уразливий
|
sectors.vulnerable = [scarlet]Уразливий
|
||||||
@@ -1735,6 +1738,8 @@ block.meltdown.name = Розплавлювач
|
|||||||
block.foreshadow.name = Передвісник
|
block.foreshadow.name = Передвісник
|
||||||
block.container.name = Сховище
|
block.container.name = Сховище
|
||||||
block.launch-pad.name = Пусковий майданчик
|
block.launch-pad.name = Пусковий майданчик
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Сегмент
|
block.segment.name = Сегмент
|
||||||
block.ground-factory.name = Наземний завод
|
block.ground-factory.name = Наземний завод
|
||||||
block.air-factory.name = Повітряний завод
|
block.air-factory.name = Повітряний завод
|
||||||
@@ -2187,7 +2192,9 @@ block.vault.description = Англійська назва: Vault\nЗберіга
|
|||||||
block.container.description = Англійська назва: Container\nЗберігає малу кількість предметів кожного типу. Блок розвантажувача може використовуватися для отримання предметів зі сховища.
|
block.container.description = Англійська назва: Container\nЗберігає малу кількість предметів кожного типу. Блок розвантажувача може використовуватися для отримання предметів зі сховища.
|
||||||
block.unloader.description = Англійська назва: Unloader\nВивантажує предмети з найближчих блоків
|
block.unloader.description = Англійська назва: Unloader\nВивантажує предмети з найближчих блоків
|
||||||
block.launch-pad.description = Англійська назва: Launch Pad\nЗапускає партії предметів без необхідності запуску ядра.
|
block.launch-pad.description = Англійська назва: Launch Pad\nЗапускає партії предметів без необхідності запуску ядра.
|
||||||
block.launch-pad.details = Суборбітальна система для транспортування ресурсів від точки А до точки Б. Корпуси вантажу крихкі й не здатні вижити при повторному вході.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Англійська назва: Duo\nВистрілює чергами куль у ворогів.
|
block.duo.description = Англійська назва: Duo\nВистрілює чергами куль у ворогів.
|
||||||
block.scatter.description = Англійська назва: Scatter\nВистрілює скупченням свинцю, брухту чи метаскла в повітряних противників.
|
block.scatter.description = Англійська назва: Scatter\nВистрілює скупченням свинцю, брухту чи метаскла в повітряних противників.
|
||||||
block.scorch.description = Англійська назва: Scorch\nПідпалює будь-яких наземних противників поблизу. Високоефективна на близькій відстані.
|
block.scorch.description = Англійська назва: Scorch\nПідпалює будь-яких наземних противників поблизу. Високоефективна на близькій відстані.
|
||||||
|
|||||||
@@ -737,6 +737,8 @@ addall = Thêm tất cả
|
|||||||
launch.from = Đang phóng từ: [accent]{0}
|
launch.from = Đang phóng từ: [accent]{0}
|
||||||
launch.capacity = Sức chứa vật phẩm khi phóng: [accent]{0}
|
launch.capacity = Sức chứa vật phẩm khi phóng: [accent]{0}
|
||||||
launch.destination = Đích đến: {0}
|
launch.destination = Đích đến: {0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = Số lượng phải là số trong khoảng 0 đến {0}.
|
configure.invalid = Số lượng phải là số trong khoảng 0 đến {0}.
|
||||||
add = Thêm...
|
add = Thêm...
|
||||||
guardian = Trùm
|
guardian = Trùm
|
||||||
@@ -778,6 +780,7 @@ sectors.launch = Phóng
|
|||||||
sectors.select = Chọn
|
sectors.select = Chọn
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]không có (mặt trời)
|
sectors.nonelaunch = [lightgray]không có (mặt trời)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = Đổi tên khu vực
|
sectors.rename = Đổi tên khu vực
|
||||||
sectors.enemybase = [scarlet]Căn cứ địch
|
sectors.enemybase = [scarlet]Căn cứ địch
|
||||||
sectors.vulnerable = [scarlet]Dễ bị tổn thất
|
sectors.vulnerable = [scarlet]Dễ bị tổn thất
|
||||||
@@ -1749,6 +1752,8 @@ block.meltdown.name = Meltdown
|
|||||||
block.foreshadow.name = Foreshadow
|
block.foreshadow.name = Foreshadow
|
||||||
block.container.name = Thùng chứa
|
block.container.name = Thùng chứa
|
||||||
block.launch-pad.name = Bệ phóng
|
block.launch-pad.name = Bệ phóng
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
block.ground-factory.name = Nhà máy Bộ binh
|
block.ground-factory.name = Nhà máy Bộ binh
|
||||||
block.air-factory.name = Nhà máy Không quân
|
block.air-factory.name = Nhà máy Không quân
|
||||||
@@ -2198,7 +2203,9 @@ block.vault.description = Lưu trữ lượng lớn vật phẩm mỗi loại. M
|
|||||||
block.container.description = Lưu trữ lượng nhỏ vật phẩm mỗi loại. Mở rộng kho lưu trữ khi đặt kế bên một lõi. Nội dung có thể được lấy ra với điểm dỡ hàng.
|
block.container.description = Lưu trữ lượng nhỏ vật phẩm mỗi loại. Mở rộng kho lưu trữ khi đặt kế bên một lõi. Nội dung có thể được lấy ra với điểm dỡ hàng.
|
||||||
block.unloader.description = Lấy các vật phẩm được chọn từ các khối gần đó.
|
block.unloader.description = Lấy các vật phẩm được chọn từ các khối gần đó.
|
||||||
block.launch-pad.description = Phóng lô vật phẩm vào khu vực được chọn.
|
block.launch-pad.description = Phóng lô vật phẩm vào khu vực được chọn.
|
||||||
block.launch-pad.details = Hệ thống quỹ đạo phụ để vận chuyển tài nguyên từ điểm này sang điểm khác. Các nhóm khối hàng rất dễ vỡ và không có khả năng tồn tại khi tái nhập.
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = Bắn xen kẽ đạn vào kẻ địch.
|
block.duo.description = Bắn xen kẽ đạn vào kẻ địch.
|
||||||
block.scatter.description = Bắn khối chì, phế liệu hoặc thuỷ tinh vào kẻ địch trên không.
|
block.scatter.description = Bắn khối chì, phế liệu hoặc thuỷ tinh vào kẻ địch trên không.
|
||||||
block.scorch.description = Đốt mọi kẻ địch trên mặt đất ở gần. Hiệu quả cao ở tầm gần.
|
block.scorch.description = Đốt mọi kẻ địch trên mặt đất ở gần. Hiệu quả cao ở tầm gần.
|
||||||
|
|||||||
@@ -732,6 +732,8 @@ addall = 全部装运
|
|||||||
launch.from = 发射自:[accent]{0}
|
launch.from = 发射自:[accent]{0}
|
||||||
launch.capacity = 装运物品: [accent]{0}
|
launch.capacity = 装运物品: [accent]{0}
|
||||||
launch.destination = 目的地:{0}
|
launch.destination = 目的地:{0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = 数量必须在0到{0}之间。
|
configure.invalid = 数量必须在0到{0}之间。
|
||||||
add = 添加…
|
add = 添加…
|
||||||
guardian = Boss
|
guardian = Boss
|
||||||
@@ -773,6 +775,7 @@ sectors.launch = 发射
|
|||||||
sectors.select = 选择
|
sectors.select = 选择
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]无(自动销毁)
|
sectors.nonelaunch = [lightgray]无(自动销毁)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = 重命名区块
|
sectors.rename = 重命名区块
|
||||||
sectors.enemybase = [scarlet]敌方基地
|
sectors.enemybase = [scarlet]敌方基地
|
||||||
sectors.vulnerable = [scarlet]易受攻击
|
sectors.vulnerable = [scarlet]易受攻击
|
||||||
@@ -1737,6 +1740,8 @@ block.meltdown.name = 熔毁
|
|||||||
block.foreshadow.name = 厄兆
|
block.foreshadow.name = 厄兆
|
||||||
block.container.name = 容器
|
block.container.name = 容器
|
||||||
block.launch-pad.name = 发射台
|
block.launch-pad.name = 发射台
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = 裂解
|
block.segment.name = 裂解
|
||||||
block.ground-factory.name = 陆军工厂
|
block.ground-factory.name = 陆军工厂
|
||||||
block.air-factory.name = 空军工厂
|
block.air-factory.name = 空军工厂
|
||||||
@@ -2187,7 +2192,9 @@ block.vault.description = 大量存储各种类型的物品。 可使用装卸
|
|||||||
block.container.description = 少量存储各种类型的物品。 可使用装卸器卸载物品。
|
block.container.description = 少量存储各种类型的物品。 可使用装卸器卸载物品。
|
||||||
block.unloader.description = 从周围的建筑卸载指定物品。
|
block.unloader.description = 从周围的建筑卸载指定物品。
|
||||||
block.launch-pad.description = 将货物发射至指定区块。
|
block.launch-pad.description = 将货物发射至指定区块。
|
||||||
block.launch-pad.details = 用于资源点对点运输的亚轨道系统。 载荷仓很脆弱,再入大气时无法保留。
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = 交替向敌人发射子弹。
|
block.duo.description = 交替向敌人发射子弹。
|
||||||
block.scatter.description = 向敌方战机发射铅、 废料或钢化玻璃高射炮弹。
|
block.scatter.description = 向敌方战机发射铅、 废料或钢化玻璃高射炮弹。
|
||||||
block.scorch.description = 焚烧任何靠近它的地面敌人。 近距离内十分有效。
|
block.scorch.description = 焚烧任何靠近它的地面敌人。 近距离内十分有效。
|
||||||
|
|||||||
@@ -729,6 +729,8 @@ addall = 全部加入
|
|||||||
launch.from = 發射來源:[accent]{0}
|
launch.from = 發射來源:[accent]{0}
|
||||||
launch.capacity = 發射物品容量:[accent]{0}
|
launch.capacity = 發射物品容量:[accent]{0}
|
||||||
launch.destination = 目的地:{0}
|
launch.destination = 目的地:{0}
|
||||||
|
landing.sources = Source Sectors: [accent]{0}[]
|
||||||
|
landing.import = Max Total Import: {0}[accent]{1}[lightgray]/min
|
||||||
configure.invalid = 數值必須介於 0 到 {0}。
|
configure.invalid = 數值必須介於 0 到 {0}。
|
||||||
add = 新增……
|
add = 新增……
|
||||||
guardian = 頭目
|
guardian = 頭目
|
||||||
@@ -769,6 +771,7 @@ sectors.launch = 發射
|
|||||||
sectors.select = 選取
|
sectors.select = 選取
|
||||||
sectors.launchselect = Select Launch Destination
|
sectors.launchselect = Select Launch Destination
|
||||||
sectors.nonelaunch = [lightgray]無(太陽)
|
sectors.nonelaunch = [lightgray]無(太陽)
|
||||||
|
sectors.redirect = Redirect Launch Pads
|
||||||
sectors.rename = 重新命名區域
|
sectors.rename = 重新命名區域
|
||||||
sectors.enemybase = [scarlet]敵方基地
|
sectors.enemybase = [scarlet]敵方基地
|
||||||
sectors.vulnerable = [scarlet]易受攻擊
|
sectors.vulnerable = [scarlet]易受攻擊
|
||||||
@@ -1732,6 +1735,8 @@ block.meltdown.name = 熔毀砲
|
|||||||
block.foreshadow.name = 狙擊砲
|
block.foreshadow.name = 狙擊砲
|
||||||
block.container.name = 容器
|
block.container.name = 容器
|
||||||
block.launch-pad.name = 小型發射台
|
block.launch-pad.name = 小型發射台
|
||||||
|
block.advanced-launch-pad.name = Launch Pad
|
||||||
|
block.landing-pad.name = Landing Pad
|
||||||
block.segment.name = 片段
|
block.segment.name = 片段
|
||||||
block.ground-factory.name = 地面工廠
|
block.ground-factory.name = 地面工廠
|
||||||
block.air-factory.name = 航空工廠
|
block.air-factory.name = 航空工廠
|
||||||
@@ -2176,7 +2181,9 @@ block.vault.description = 儲存大量的每一種物品。當物品需求非恆
|
|||||||
block.container.description = 儲存少量的每一種物品。當物品需求非恆定時,使用它來創建緩衝。使用[lightgray]裝卸器[]以從容器提取物品。
|
block.container.description = 儲存少量的每一種物品。當物品需求非恆定時,使用它來創建緩衝。使用[lightgray]裝卸器[]以從容器提取物品。
|
||||||
block.unloader.description = 將物品從容器、倉庫或核心卸載到傳輸帶上或直接卸貨到相鄰的方塊中。透過點擊卸貨器來更改要卸貨的物品類型。
|
block.unloader.description = 將物品從容器、倉庫或核心卸載到傳輸帶上或直接卸貨到相鄰的方塊中。透過點擊卸貨器來更改要卸貨的物品類型。
|
||||||
block.launch-pad.description = 無需發射核心即可直接發射物品。
|
block.launch-pad.description = 無需發射核心即可直接發射物品。
|
||||||
block.launch-pad.details = 用於點對點運輸的亞軌道系統。載荷艙很脆弱,進入大氣層時會損毁。
|
block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
|
||||||
|
block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
|
||||||
|
block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
|
||||||
block.duo.description = 一種小而便宜的砲塔。
|
block.duo.description = 一種小而便宜的砲塔。
|
||||||
block.scatter.description = 不可或缺的中型防空砲塔。向敵方單位噴射鉛塊、廢料或是鋼化玻璃彈片。
|
block.scatter.description = 不可或缺的中型防空砲塔。向敵方單位噴射鉛塊、廢料或是鋼化玻璃彈片。
|
||||||
block.scorch.description = 燃燒所有靠近它的地面敵人。在近距離非常有效。
|
block.scorch.description = 燃燒所有靠近它的地面敵人。在近距離非常有效。
|
||||||
|
|||||||
Reference in New Issue
Block a user