Transcribed all ingame text to a bundle

This commit is contained in:
Anuken
2017-12-26 22:13:33 -05:00
parent 13b1cead4d
commit bbda002a5b
30 changed files with 188 additions and 71 deletions

View File

@@ -36,6 +36,33 @@ text.waiting=Waiting...
text.countdown=Wave in {0}
text.enemies={0} Enemies left
text.enemies.single={0} Enemy left
text.loadimage=Load Image
text.saveimage=Save Image
text.editor.badsize=[orange]Invalid image dimensions![]\nValid map dimensions: {0}
text.editor.errorimageload=Error loading image file:\n[orange]{0}
text.editor.errorimagesave=Error saving image file:\n[orange]{0}
text.editor.generate=Generate
text.editor.resize=Resize
text.editor.loadmap=Load Map
text.editor.savemap=Save Map
text.editor.loadimage=Load Image
text.editor.saveimage=Save Image
text.editor.unsaved=[scarlet]You have unsaved changes![]\nAre you sure you want to exit?
text.editor.brushsize=Brush size: {0}
text.editor.noplayerspawn=This map has no player spawnpoint!
text.editor.manyplayerspawns=Maps cannot have more than one\nplayer spawnpoint!
text.editor.manyenemyspawns=Cannot have more than\n{0} enemy spawnpoints!
text.editor.resizemap=Resize Map
text.editor.resizebig=[scarlet]Warning!\n[]Maps larger than 256 units may be laggy and unstable.
text.editor.mapname=Map Name:
text.editor.overwrite=[accent]Warning!\nThis overwrites an existing map.
text.editor.failoverwrite=[crimson]Cannot overwrite default map!
text.editor.selectmap=Select a map to load:
text.width=Width:
text.height=Height:
text.randomize=Randomize
text.apply=Apply
text.update=Update
text.menu=Menu
text.play=Play
text.load=Load
@@ -43,7 +70,9 @@ text.save=Save
text.settings=Settings
text.tutorial=Tutorial
text.editor=Editor
text.mapeditor=Map Editor
text.donate=Donate
text.settings.reset=Reset to Defaults
text.settings.controls=Controls
text.settings.game=Game
text.settings.sound=Sound
@@ -58,6 +87,42 @@ text.error.crashmessage=[SCARLET]An unexpected error has occured, which would ha
text.error.crashtitle=An error has occured
text.blocks.extrainfo=[accent]extra block info:
text.blocks.blockinfo=Block Info
text.blocks.powercapacity=Power Capacity
text.blocks.powershot=Power/shot
text.blocks.powersecond=Power/second
text.blocks.powerdraindamage=Power Drain/damage
text.blocks.shieldradius=Shield Radius
text.blocks.itemspeedsecond=Item Speed/second
text.blocks.range=Range
text.blocks.size=Size
text.blocks.powerliquid=Power/Liquid
text.blocks.maxliquidsecond=Max liquid/second
text.blocks.liquidcapacity=Liquid capacity
text.blocks.liquidsecond=Liquid/second
text.blocks.damageshot=Damage/shot
text.blocks.ammocapacity=Ammo Capacity
text.blocks.ammo=Ammo
text.blocks.ammoitem=Ammo/item
text.blocks.maxitemssecond=Max items/second
text.blocks.powerrange=Power range
text.blocks.lasertilerange=Laser tile range
text.blocks.capacity=Capacity
text.blocks.itemcapacity=Item Capacity
text.blocks.powergenerationsecond=Power Generation/second
text.blocks.generationsecondsitem=Generation Seconds/item
text.blocks.input=Input
text.blocks.inputliquid=Input Liquid
text.blocks.inputitem=Input Item
text.blocks.output=Output
text.blocks.secondsitem=Seconds/item
text.blocks.maxpowertransfersecond=Max power transfer/second
text.blocks.explosive=Highly explosive!
text.blocks.repairssecond=Repairs/second
text.blocks.health=Health
text.blocks.Damage/shot=Damage/shot
text.blocks.inaccuracy=Health
text.blocks.shots=Shots
text.blocks.shotssecond=Shots/second
text.placemode=Place Mode
text.breakmode=Break Mode
text.health=health