Transcribed all ingame text to a bundle
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@@ -20,7 +20,7 @@ public class FloatingDialog extends Dialog{
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@Override
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public void addCloseButton(){
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buttons().addImageTextButton("Back", "icon-arrow-left", 30f, this::hide).size(230f, 64f);
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buttons().addImageTextButton("$text.back", "icon-arrow-left", 30f, this::hide).size(230f, 64f);
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keyDown(key->{
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if(key == Keys.ESCAPE || key == Keys.BACK)
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@@ -54,7 +54,7 @@ public class LoadDialog extends FloatingDialog{
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button.row();
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Label info = new Label("[gray]" + (!SaveIO.isSaveValid(i) ? Bundles.get("text.empty") : SaveIO.getMode(i) + ", "
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+ SaveIO.getMap(i).name + ", " + Bundles.format("text.save.wave", SaveIO.getWave(i)) + "\n"
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+ Bundles.get("map."+SaveIO.getMap(i).name+".name", SaveIO.getMap(i).name) + ", " + Bundles.format("text.save.wave", SaveIO.getWave(i)) + "\n"
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+ Bundles.format("text.save.date", SaveIO.getTimeString(i))));
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info.setAlignment(Align.center, Align.center);
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@@ -36,7 +36,7 @@ public class SaveDialog extends LoadDialog{
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}
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void save(int slot){
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Vars.ui.showLoading("text.saveload");
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Vars.ui.showLoading("$text.saveload");
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Timers.runTask(5f, () -> {
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hide();
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@@ -42,7 +42,7 @@ public class UpgradeDialog extends FloatingDialog{
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int i = 0;
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for(Weapon weapon : Weapon.values()){
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TextButton button = new TextButton(weapon.name());
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TextButton button = new TextButton("$weapon."+weapon.name()+".name");
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Image img = new Image(Draw.region(weapon.name()));
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button.add(img).size(8*5);
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@@ -81,7 +81,7 @@ public class UpgradeDialog extends FloatingDialog{
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String description = weapon.description;
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tiptable.background("pane");
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tiptable.add("[orange]" + weapon.name(), 0.5f).left().padBottom(4f);
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tiptable.add("[orange]" + weapon.localized(), 0.5f).left().padBottom(4f);
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Table reqtable = new Table();
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@@ -233,6 +233,12 @@ public class BlocksFragment implements Fragment{
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}
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for(String s : statlist){
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if(s.contains(":")) {
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String color = s.substring(0, s.indexOf("]")+1);
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String first = s.substring(color.length(), s.indexOf(":")).replace("/", "").replace(" ", "").toLowerCase();
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String last = s.substring(s.indexOf(":"), s.length());
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s = color + Bundles.get("text.blocks." + first) + last;
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}
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table.add(s).left();
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table.row();
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}
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@@ -152,7 +152,7 @@ public class HudFragment implements Fragment{
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private String getEnemiesRemaining() {
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if(control.getEnemiesRemaining() == 1) {
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return Bundles.format("text.single", control.getEnemiesRemaining());
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return Bundles.format("text.enemies.single", control.getEnemiesRemaining());
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} else return Bundles.format("text.enemies", control.getEnemiesRemaining());
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}
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@@ -215,7 +215,7 @@ public class HudFragment implements Fragment{
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if(amount > 99999999){
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formatted = "inf";
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}
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Image image = new Image(Draw.region("icon-" + items[i]));
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Image image = new Image(Draw.region("icon-" + items[i].name()));
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Label label = new Label(formatted);
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label.setFontScale(fontscale*1.5f);
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itemtable.add(image).size(8*3);
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@@ -87,12 +87,10 @@ public class PlacementFragment implements Fragment{
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defaults().size(54, 58).pad(0);
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int d = 0;
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for(PlaceMode mode : PlaceMode.values()){
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if(!mode.shown || !mode.delete) continue;
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defaults().padBottom(d < 2 ? -5.5f : 0);
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defaults().padBottom(-5.5f);
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new imagebutton("icon-" + mode.name(), "toggle", 10*3, ()->{
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control.getInput().resetCursor();
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