Removed synthetic accessors / Sector sanity tests
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@@ -41,11 +41,10 @@ import static mindustry.Vars.*;
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@Component(base = true)
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abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc, QuadTreeObject, Displayable, Senseable, Controllable{
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//region vars and initialization
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static final float timeToSleep = 60f * 1;
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static final float timeToSleep = 60f * 1, timeToUncontrol = 60f * 6;
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static final ObjectSet<Building> tmpTiles = new ObjectSet<>();
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static final Seq<Building> tempTileEnts = new Seq<>();
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static final Seq<Tile> tempTiles = new Seq<>();
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static final float timeToUncontrol = 60f * 6;
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static int sleepingEntities = 0;
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@Import float x, y, health;
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