Improved enemy drop tables
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@@ -93,6 +93,7 @@ public class TurretBlocks extends BlockList implements ContentList {
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cooldown = 0.03f;
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powerUsed = 20f;
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powerCapacity = 60f;
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shootShake = 2f;
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shootEffect = ShootFx.lancerLaserShoot;
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smokeEffect = ShootFx.lancerLaserShootSmoke;
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chargeEffect = ShootFx.lancerLaserCharge;
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