Fixed most world rendering
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@@ -148,8 +148,8 @@ public class HudFragment extends Fragment{
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});
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//minimap
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parent.fill(t -> t.top().right().add(new Minimap())
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.visible(() -> !state.is(State.menu) && Core.settings.getBool("minimap")));
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//TODO screws everything up, somehow
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//parent.fill(t -> t.top().right().add(new Minimap()).visible(() -> !state.is(State.menu) && Core.settings.getBool("minimap")));
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//paused table
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parent.fill(t -> {
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