Implemented full Android support
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@@ -8,6 +8,7 @@ import io.anuke.mindustry.GameState;
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import io.anuke.mindustry.World;
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import io.anuke.ucore.core.Settings;
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import io.anuke.ucore.scene.ui.*;
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import io.anuke.ucore.scene.ui.layout.Unit;
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public class LevelDialog extends Dialog{
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Label[] scores = new Label[maps.length];
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@@ -46,8 +47,8 @@ public class LevelDialog extends Dialog{
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image.clicked(()->{
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selectedMap = index;
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});
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image.getImageCell().size(164);
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content().add(image).size(180);
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image.getImageCell().size(Unit.dp.inPixels(164));
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content().add(image).size(Unit.dp.inPixels(180));
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}
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content().row();
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@@ -4,6 +4,7 @@ import static io.anuke.mindustry.Vars.*;
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import io.anuke.ucore.scene.ui.ConfirmDialog;
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import io.anuke.ucore.scene.ui.Dialog;
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import io.anuke.ucore.scene.ui.layout.Unit;
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public class MenuDialog extends Dialog{
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@@ -16,17 +17,17 @@ public class MenuDialog extends Dialog{
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content().addButton("Back", ()->{
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hide();
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paused = false;
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}).width(200);
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}).width(200).units(Unit.dp);
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content().row();
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content().addButton("Settings", ()->{
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ui.showPrefs();
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}).width(200);
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}).width(200).units(Unit.dp);
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content().row();
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content().addButton("Controls", ()->{
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ui.showControls();
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}).width(200);
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}).width(200).units(Unit.dp);
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content().row();
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content().addButton("Back to menu", ()->{
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@@ -35,6 +36,6 @@ public class MenuDialog extends Dialog{
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paused = false;
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playing = false;
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}).show();
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}).width(200);
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}).width(200).units(Unit.dp);
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}
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}
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