Campaign balance / Smarter power node placement
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@@ -17,6 +17,7 @@ import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.defense.*;
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import mindustry.world.blocks.distribution.*;
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import mindustry.world.blocks.production.*;
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import mindustry.world.blocks.storage.*;
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import mindustry.world.blocks.storage.CoreBlock.*;
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@@ -271,6 +272,10 @@ public class BaseAI{
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}
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Tile o = world.tile(tile.x + p.x, tile.y + p.y);
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if(o != null && (o.block() instanceof PayloadAcceptor || o.block() instanceof PayloadConveyor)){
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break;
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}
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if(o != null && o.team() == data.team && !(o.block() instanceof Wall)){
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any = true;
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break;
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