diff --git a/core/src/mindustry/ai/types/CommandAI.java b/core/src/mindustry/ai/types/CommandAI.java index f8fd593794..48a465ceb9 100644 --- a/core/src/mindustry/ai/types/CommandAI.java +++ b/core/src/mindustry/ai/types/CommandAI.java @@ -181,15 +181,6 @@ public class CommandAI extends AIController{ } } - //acquiring naval targets isn't supported yet, so use the fallback dumb AI - if(unit.team.isAI() && unit.team.rules().rtsAi && unit.type.naval){ - if(fallback == null) fallback = new GroundAI(); - - if(fallback.unit() != unit) fallback.unit(unit); - fallback.updateUnit(); - return; - } - updateVisuals(); updateTargeting();