Added rain, better snow implementation

This commit is contained in:
Anuken
2020-05-08 16:13:49 -04:00
parent cda3c3743b
commit bcec6261d1
6 changed files with 94 additions and 24 deletions

View File

@@ -18,7 +18,6 @@ public class TODOPlanetGenerator extends PlanetGenerator{
float scl = 5f;
float waterOffset = 0.07f;
//TODO generate array from planet image later
Block[][] arr = {
{Blocks.water, Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.darksand, Blocks.darksand, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.darksandTaintedWater, Blocks.snow, Blocks.ice},
{Blocks.water, Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.darksandTaintedWater, Blocks.snow, Blocks.snow, Blocks.ice},
@@ -50,10 +49,7 @@ public class TODOPlanetGenerator extends PlanetGenerator{
@Override
public float getHeight(Vec3 position){
float height = rawHeight(position);
if(height <= water){
return water;
}
return height;
return Math.max(height, water);
}
@Override