Cleanup
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@@ -795,7 +795,7 @@ public class Player extends Unit implements BuilderTrait, ShooterTrait{
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}
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public boolean isShooting(){
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return isShooting && (!isBoosting || mech.flying);
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return isShooting && (!isBoosting || mech.flying) && mining == null;
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}
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public void updateRespawning(){
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