Loadout selection + custom loadout schematics
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@@ -10,6 +10,7 @@ import mindustry.game.EventType.*;
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import mindustry.game.SectorInfo.*;
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import mindustry.io.*;
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import mindustry.type.*;
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import mindustry.world.blocks.storage.*;
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import static mindustry.Vars.*;
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@@ -19,6 +20,7 @@ public class Universe{
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private float secondCounter;
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private int turn;
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private float turnCounter;
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private Schematic lastLoadout = Loadouts.basicShard;
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public Universe(){
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load();
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@@ -73,6 +75,31 @@ public class Universe{
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}
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}
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/** Updates selected loadout for future deployment. */
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public void updateLoadout(CoreBlock block, Schematic schem){
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Core.settings.put("lastloadout-" + block.name, schem.file == null ? "" : schem.file.nameWithoutExtension());
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lastLoadout = schem;
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}
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public Schematic getLastLoadout(){
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return lastLoadout;
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}
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/** @return the last selected loadout for this specific core type. */
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public Schematic getLoadout(CoreBlock core){
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//for tools - schem
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if(schematics == null) return Loadouts.basicShard;
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//find last used loadout file name
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String file = Core.settings.getString("lastloadout-" + core.name, "");
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//use default (first) schematic if not found
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Seq<Schematic> all = schematics.getLoadouts(core);
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Schematic schem = all.find(s -> s.file != null && s.file.nameWithoutExtension().equals(file));
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return schem == null ? all.first() : schem;
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}
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public int[] getTotalExports(){
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int[] exports = new int[Vars.content.items().size];
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