🚧 Add insulator wall (#840)
* Stash insulator prototype
* Fix automatic wires when placing non-powernodes
* Implement requested changes
Stopping lightning has yet to be added.
* ❤️
* Implement lightning absorption
* Visually distinguish insulated power lines
* Stop lightning infront of wall
* Highlight insulators instead of recipients
* Attempt to implement requested changes
* Implement requested changes
* Remove spaces between if and (
* Snap lightning to insulated blocks
* Update bundle.properties
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committed by
Anuken
parent
ef2817513a
commit
bd5c98cc0d
@@ -20,8 +20,9 @@ import io.anuke.mindustry.entities.type.Unit;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.graphics.Pal;
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import io.anuke.mindustry.world.Tile;
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import static io.anuke.mindustry.Vars.bulletGroup;
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import static io.anuke.mindustry.Vars.*;
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public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
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public static final float lifetime = 10f;
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@@ -34,7 +35,7 @@ public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
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private static final float hitRange = 30f;
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private static int lastSeed = 0;
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private Array<Position> lines = new Array<>();
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private Array<Vector2> lines = new Array<>();
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private Color color = Pal.lancerLaser;
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/** For pooling use only. Do not call directly! */
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@@ -61,10 +62,30 @@ public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
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random.setSeed(seed);
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hit.clear();
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boolean[] bhit = {false};
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for(int i = 0; i < length / 2; i++){
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Bullet.create(Bullets.damageLightning, l, team, x, y, 0f, 1f, 1f, dmg);
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l.lines.add(new Vector2(x + Mathf.range(3f), y + Mathf.range(3f)));
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if(l.lines.size > 1){
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bhit[0] = false;
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Position from = l.lines.get(l.lines.size - 2);
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Position to = l.lines.get(l.lines.size - 1);
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world.raycastEach(world.toTile(from.getX()), world.toTile(from.getY()), world.toTile(to.getX()), world.toTile(to.getY()), (wx, wy) -> {
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Tile tile = world.ltile(wx, wy);
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if(tile != null && tile.block().insulated){
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bhit[0] = true;
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//snap it instead of removing
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l.lines.get(l.lines.size -1).set(wx * tilesize, wy * tilesize);
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return true;
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}
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return false;
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});
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if(bhit[0]) break;
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}
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rect.setSize(hitRange).setCenter(x, y);
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entities.clear();
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if(hit.size < maxChain){
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@@ -83,6 +104,7 @@ public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
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y = furthest.y;
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}else{
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rotation += random.range(20f);
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x += Angles.trnsx(rotation, hitRange / 2f);
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y += Angles.trnsy(rotation, hitRange / 2f);
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}
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