Sea Port renamed
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Before Width: | Height: | Size: 808 B After Width: | Height: | Size: 808 B |
@@ -888,7 +888,7 @@ sector.navalFortress.name = Naval Fortress
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sector.polarAerodrome.name = Polar Aerodrome
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sector.polarAerodrome.name = Polar Aerodrome
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sector.atolls.name = Atolls
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sector.atolls.name = Atolls
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sector.testingGrounds.name = Testing Grounds
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sector.testingGrounds.name = Testing Grounds
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sector.seaPort.name = Sea Port
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sector.perilousHarbor.name = Perilous Harbor
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sector.weatheredChannels.name = Weathered Channels
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sector.weatheredChannels.name = Weathered Channels
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sector.fallenVessel.name = Fallen Vessel
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sector.fallenVessel.name = Fallen Vessel
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sector.mycelialBastion.name = Mycelial Bastion
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sector.mycelialBastion.name = Mycelial Bastion
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@@ -1 +1 @@
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{presets:{windsweptIslands:97,stainedMountains:223,weatheredChannels:166,craters:219,extractionOutpost:213,coastline:164,navalFortress:165,frontier:86,sunkenPier:173,groundZero:170,mycelialBastion:143,facility32m:65,atolls:75,overgrowth:142,testingGrounds:169,frozenForest:64,saltFlats:98,taintedWoods:145,infestedCanyons:85,desolateRift:271,nuclearComplex:228,ruinousShores:41,planetaryTerminal:217,impact0078:266,seaPort:214,fallenVessel:95,fungalPass:221,tarFields:99,biomassFacility:23},attackSectors:[0,6,13,16,19,20,24,27,30,47,55,66,67,69,76,92,94,103,111,116,127,133,138,150,157,161,162,176,180,185,191,192,197,200,204,207,225,230,237,240,242,243,244,245,246,247,248,251,254,259,263,265]}
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{presets:{windsweptIslands:97,stainedMountains:223,weatheredChannels:166,craters:219,extractionOutpost:213,coastline:164,navalFortress:165,frontier:86,sunkenPier:173,groundZero:170,mycelialBastion:143,facility32m:65,atolls:75,overgrowth:142,testingGrounds:169,frozenForest:64,saltFlats:98,taintedWoods:145,infestedCanyons:85,desolateRift:271,nuclearComplex:228,ruinousShores:41,planetaryTerminal:217,impact0078:266,perilousHarbor:214,fallenVessel:95,fungalPass:221,tarFields:99,biomassFacility:23},attackSectors:[0,6,13,16,19,20,24,27,30,47,55,66,67,69,76,92,94,103,111,116,127,133,138,150,157,161,162,176,180,185,191,192,197,200,204,207,225,230,237,240,242,243,244,245,246,247,248,251,254,259,263,265]}
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@@ -11,7 +11,7 @@ public class SectorPresets{
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craters, biomassFacility, taintedWoods, frozenForest, ruinousShores, facility32m, windsweptIslands, stainedMountains, tarFields,
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craters, biomassFacility, taintedWoods, frozenForest, ruinousShores, facility32m, windsweptIslands, stainedMountains, tarFields,
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frontier, fungalPass, infestedCanyons, atolls, sunkenPier, mycelialBastion, extractionOutpost, saltFlats, testingGrounds, overgrowth,
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frontier, fungalPass, infestedCanyons, atolls, sunkenPier, mycelialBastion, extractionOutpost, saltFlats, testingGrounds, overgrowth,
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impact0078, desolateRift, fallenVessel, nuclearComplex, planetaryTerminal,
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impact0078, desolateRift, fallenVessel, nuclearComplex, planetaryTerminal,
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coastline, navalFortress, weatheredChannels, seaPort,
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coastline, navalFortress, weatheredChannels, perilousHarbor,
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onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks, ravine, caldera,
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onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks, ravine, caldera,
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stronghold, crevice, siege, crossroads, karst, origin;
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stronghold, crevice, siege, crossroads, karst, origin;
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@@ -63,7 +63,7 @@ public class SectorPresets{
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difficulty = 3;
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difficulty = 3;
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}};
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}};
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seaPort = new SectorPreset("seaPort", serpulo, 47){{
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perilousHarbor = new SectorPreset("perilousHarbor", serpulo, 47){{
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difficulty = 4;
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difficulty = 4;
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}};
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}};
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@@ -653,7 +653,7 @@ public class SerpuloTechTree{
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new Research(mace),
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new Research(mace),
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new Research(mono)
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new Research(mono)
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), () -> {
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), () -> {
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node(seaPort, Seq.with(
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node(perilousHarbor, Seq.with(
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new SectorComplete(biomassFacility),
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new SectorComplete(biomassFacility),
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new SectorComplete(frontier),
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new SectorComplete(frontier),
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new Research(navalFactory),
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new Research(navalFactory),
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@@ -666,7 +666,7 @@ public class SerpuloTechTree{
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node(extractionOutpost, Seq.with(
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node(extractionOutpost, Seq.with(
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new SectorComplete(windsweptIslands),
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new SectorComplete(windsweptIslands),
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new SectorComplete(seaPort),
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new SectorComplete(perilousHarbor),
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new SectorComplete(facility32m),
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new SectorComplete(facility32m),
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new Research(groundFactory),
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new Research(groundFactory),
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new Research(nova),
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new Research(nova),
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