Large constructor variant

This commit is contained in:
Anuken
2021-07-22 17:48:50 -04:00
parent d30c32eddc
commit bda461e480
9 changed files with 22 additions and 6 deletions

View File

@@ -175,6 +175,7 @@ public class Shaders{
public static class BlockBuildShader extends LoadShader{
public float progress;
public TextureRegion region = new TextureRegion();
public float time;
public BlockBuildShader(){
super("blockbuild", "default");
@@ -185,7 +186,7 @@ public class Shaders{
setUniformf("u_progress", progress);
setUniformf("u_uv", region.u, region.v);
setUniformf("u_uv2", region.u2, region.v2);
setUniformf("u_time", Time.time);
setUniformf("u_time", time);
setUniformf("u_texsize", region.texture.width, region.texture.height);
}
}