Improved floodfill / Fixed resource use bug / Fixed editor turret draw
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@@ -3,6 +3,7 @@ package io.anuke.mindustry.ui.dialogs;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.graphics.Palette;
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import io.anuke.mindustry.maps.Sector;
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import io.anuke.ucore.core.Graphics;
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@@ -54,7 +55,7 @@ public class SectorsDialog extends FloatingDialog{
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world.sectors().save();
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}else{
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control.getSaves().getByID(selected.saveID).load();
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logic.play();
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state.set(State.playing);
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}
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});
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}).size(230f, 64f).name("deploy-button").disabled(b -> selected == null);
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