Implemented puddles of liquid

This commit is contained in:
Anuken
2018-04-16 17:32:35 -04:00
parent 871b6548ab
commit bece87c790
11 changed files with 227 additions and 10 deletions

View File

@@ -2,6 +2,8 @@ package io.anuke.mindustry.resource;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.content.StatusEffects;
import io.anuke.mindustry.entities.StatusEffect;
import io.anuke.ucore.util.Bundles;
public class Liquid {
@@ -24,6 +26,8 @@ public class Liquid {
public float explosiveness;
/**the burning color of this liquid*/
public Color flameColor = Color.valueOf("ffb763");
/**The associated status effect.*/
public StatusEffect effect = StatusEffects.none;
public Liquid(String name, Color color) {
this.name = name;