Sunken Pier map submission
This commit is contained in:
@@ -269,7 +269,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
|
||||
|
||||
//announce new presets
|
||||
for(SectorPreset preset : content.sectors()){
|
||||
if(preset.unlocked() && !preset.alwaysUnlocked && !preset.sector.info.shown && preset.requireUnlock && !preset.sector.hasBase() && preset.planet == state.planet){
|
||||
if(preset.unlocked() && preset.sector.preset == preset && !preset.alwaysUnlocked && !preset.sector.info.shown && preset.requireUnlock && !preset.sector.hasBase() && preset.planet == state.planet){
|
||||
newPresets.add(preset.sector);
|
||||
preset.sector.info.shown = true;
|
||||
preset.sector.saveInfo();
|
||||
@@ -662,7 +662,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
|
||||
PlanetData data = new PlanetData();
|
||||
IntSeq attack = new IntSeq();
|
||||
for(var sector : state.planet.sectors){
|
||||
if(sector.preset == null && sector.generateEnemyBase){
|
||||
if((sector.preset == null || !sector.preset.requireUnlock) && sector.generateEnemyBase){
|
||||
attack.add(sector.id);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user