a bit less broken but still broken
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@@ -96,9 +96,8 @@ public class DesktopInput extends InputHandler{
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for(int x = dresult.x; x <= dresult.x2; x++){
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for(int y = dresult.y; y <= dresult.y2; y++){
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Tile tile = world.tile(x, y);
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Tile tile = world.ltile(x, y);
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if(tile == null || !validBreak(tile.x, tile.y)) continue;
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tile = tile.target();
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Draw.color(Pal.removeBack);
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Lines.square(tile.drawx(), tile.drawy() - 1, tile.block().size * tilesize / 2f - 1);
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@@ -175,7 +174,7 @@ public class DesktopInput extends InputHandler{
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Tile cursor = tileAt(Core.input.mouseX(), Core.input.mouseY());
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if(cursor != null){
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cursor = cursor.target();
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cursor = cursor.link();
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cursorType = cursor.block().getCursor(cursor);
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@@ -257,7 +256,7 @@ public class DesktopInput extends InputHandler{
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}
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if(selected != null){
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tryDropItems(selected.target(), Core.input.mouseWorld().x, Core.input.mouseWorld().y);
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tryDropItems(selected.link(), Core.input.mouseWorld().x, Core.input.mouseWorld().y);
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}
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mode = none;
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@@ -154,7 +154,7 @@ public abstract class InputHandler implements InputProcessor{
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/** Handles tile tap events that are not platform specific. */
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boolean tileTapped(Tile tile){
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tile = tile.target();
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tile = tile.link();
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boolean consumed = false, showedInventory = false;
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@@ -331,7 +331,7 @@ public abstract class InputHandler implements InputProcessor{
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}
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public void breakBlock(int x, int y){
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Tile tile = world.tile(x, y).target();
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Tile tile = world.ltile(x, y);
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player.addBuildRequest(new BuildRequest(tile.x, tile.y));
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}
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@@ -87,8 +87,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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player.setMineTile(null);
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player.target = unit;
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}else{
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Tile tile = world.tileWorld(x, y);
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if(tile != null) tile = tile.target();
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Tile tile = world.ltileWorld(x, y);
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if(tile != null && tile.synthetic() && state.teams.areEnemies(player.getTeam(), tile.getTeam())){
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TileEntity entity = tile.entity;
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@@ -408,9 +407,8 @@ public class MobileInput extends InputHandler implements GestureListener{
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for(int x = dresult.x; x <= dresult.x2; x++){
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for(int y = dresult.y; y <= dresult.y2; y++){
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Tile other = world.tile(x, y);
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Tile other = world.ltile(x, y);
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if(other == null || !validBreak(other.x, other.y)) continue;
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other = other.target();
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Draw.color(Pal.removeBack);
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Lines.square(other.drawx(), other.drawy() - 1, other.block().size * tilesize / 2f - 1);
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@@ -506,12 +504,10 @@ public class MobileInput extends InputHandler implements GestureListener{
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int wx = lineStartX + x * Mathf.sign(tileX - lineStartX);
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int wy = lineStartY + y * Mathf.sign(tileY - lineStartY);
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Tile tar = world.tile(wx, wy);
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Tile tar = world.ltile(wx, wy);
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if(tar == null) continue;
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tar = tar.target();
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if(!hasRequest(world.tile(tar.x, tar.y)) && validBreak(tar.x, tar.y)){
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PlaceRequest request = new PlaceRequest(tar.x, tar.y);
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request.scale = 1f;
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@@ -527,7 +523,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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if(tile == null) return false;
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tryDropItems(tile.target(), Core.input.mouseWorld(screenX, screenY).x, Core.input.mouseWorld(screenX, screenY).y);
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tryDropItems(tile.link(), Core.input.mouseWorld(screenX, screenY).x, Core.input.mouseWorld(screenX, screenY).y);
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}
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return false;
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}
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@@ -577,11 +573,11 @@ public class MobileInput extends InputHandler implements GestureListener{
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}else if(mode == placing && isPlacing() && validPlace(cursor.x, cursor.y, block, rotation) && !checkOverlapPlacement(cursor.x, cursor.y, block)){
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//add to selection queue if it's a valid place position
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selection.add(lastPlaced = new PlaceRequest(cursor.x, cursor.y, block, rotation));
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}else if(mode == breaking && validBreak(cursor.target().x, cursor.target().y) && !hasRequest(cursor.target())){
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}else if(mode == breaking && validBreak(cursor.link().x, cursor.link().y) && !hasRequest(cursor.link())){
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//add to selection queue if it's a valid BREAK position
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cursor = cursor.target();
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cursor = cursor.link();
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selection.add(new PlaceRequest(cursor.x, cursor.y));
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}else if(!canTapPlayer(worldx, worldy) && !tileTapped(cursor.target())){
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}else if(!canTapPlayer(worldx, worldy) && !tileTapped(cursor.link())){
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tryBeginMine(cursor);
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}
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