Implemented gamemode validation

This commit is contained in:
Anuken
2019-07-24 23:05:16 -04:00
parent c9bd253960
commit bf7803d554
8 changed files with 80 additions and 113 deletions

View File

@@ -530,13 +530,13 @@ keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally. Requires at least 2 differently-colored cores in the map to play.
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves. Requires a red core in the map to play.
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources