diff --git a/core/assets/maps/extractionOutpost.msav b/core/assets/maps/extractionOutpost.msav index ce713aa014..7ae556e24e 100644 Binary files a/core/assets/maps/extractionOutpost.msav and b/core/assets/maps/extractionOutpost.msav differ diff --git a/core/src/mindustry/maps/SectorDamage.java b/core/src/mindustry/maps/SectorDamage.java index 2ca49967da..1fce5590e9 100644 --- a/core/src/mindustry/maps/SectorDamage.java +++ b/core/src/mindustry/maps/SectorDamage.java @@ -335,9 +335,9 @@ public class SectorDamage{ info.waveDpsSlope = reg.slope; //enemy units like to aim for a lot of non-essential things, so increase resulting health slightly - info.sumHealth = sumHealth * 1.2f; + info.sumHealth = sumHealth * 1.3f; //players tend to have longer range units/turrets, so assume DPS is higher - info.sumDps = sumDps * 1.2f; + info.sumDps = sumDps * 1.3f; info.sumRps = sumRps; info.wavesSurvived = getWavesSurvived(info);