Stat Changes Round 1

impact drill
beryl multi (2.5x -> 2x)
nitro buff (2.5x) (2/s)

eruption drill
base drill (6 sec -> 5.5 sec, or 4.16 -> 4.54)
beryl multi (2.5x -> 1.5x)
cyano buff (2.1x) (0.64/s)
This commit is contained in:
Shade
2024-02-04 18:12:46 +08:00
parent efcd99f505
commit c0047c0f49

View File

@@ -2847,17 +2847,19 @@ public class Blocks{
blockedItem = Items.thorium;
researchCostMultiplier = 0.5f;
drillMultipliers.put(Items.beryllium, 2.5f);
drillMultipliers.put(Items.beryllium, 2f);
liquidBoostIntensity = 2.5f;
fogRadius = 4;
consumePower(160f / 60f);
consumeLiquid(Liquids.water, 0.2f);
consumeLiquid(Liquids.nitrogen, 2f / 60f).boost();
}};
eruptionDrill = new BurstDrill("eruption-drill"){{
requirements(Category.production, with(Items.silicon, 200, Items.oxide, 20, Items.tungsten, 200, Items.thorium, 120));
drillTime = 60f * 6f;
drillTime = 60f * 5.5f;
size = 5;
hasPower = true;
tier = 7;
@@ -2876,11 +2878,13 @@ public class Blocks{
glowColor.a = 0.6f;
fogRadius = 5;
drillMultipliers.put(Items.beryllium, 2.5f);
drillMultipliers.put(Items.beryllium, 1.5f);
liquidBoostIntensity = 2.1f;
//TODO different requirements
consumePower(6f);
consumeLiquids(LiquidStack.with(Liquids.hydrogen, 4f / 60f));
consumeLiquid(Liquids.hydrogen, 4f / 60f);
consumeLiquid(Liquids.cyanogen, 0.64f / 60f).boost();
}};
//endregion