Integrated thread implementation / Crash fix

This commit is contained in:
Anuken
2018-10-30 12:58:25 -04:00
parent 5aba065413
commit c02329e4b1
10 changed files with 43 additions and 129 deletions

View File

@@ -4,13 +4,11 @@ import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.iosrobovm.IOSApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration;
import com.badlogic.gdx.files.FileHandle;
import io.anuke.kryonet.DefaultThreadImpl;
import io.anuke.kryonet.KryoClient;
import io.anuke.kryonet.KryoServer;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.core.ThreadHandler;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.game.Saves.SaveSlot;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.scene.ui.TextField;
import io.anuke.ucore.scene.ui.layout.Unit;
@@ -73,11 +71,6 @@ public class IOSLauncher extends IOSApplication.Delegate {
return locale.getDisplayName(locale);
}
@Override
public ThreadHandler.ThreadProvider getThreadProvider() {
return new DefaultThreadImpl();
}
@Override
public void shareFile(FileHandle file){
FileHandle to = Gdx.files.absolute(getDocumentsDirectory()).child(file.name());