New blocks / Floor edge fixes
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@@ -36,7 +36,7 @@ public class Blocks implements ContentList{
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//environment
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air, part, spawn, deepwater, water, tar, stone, craters, charr, sand, ice, snow,
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grass, holostone, rocks, icerocks, cliffs, pine, whiteTree, whiteTreeDead, sporeCluster,
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iceSnow, sandWater, dunerocks,
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iceSnow, sandWater, duneRocks, stainedRocks,
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//crafting
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siliconSmelter, graphitePress, plastaniumCompressor, multiPress, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer,
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@@ -153,10 +153,12 @@ public class Blocks implements ContentList{
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craters = new Floor("craters"){{
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minimapColor = Color.valueOf("323232");
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variants = 6;
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hasEdges = false;
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}};
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charr = new Floor("char"){{
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minimapColor = Color.valueOf("323232");
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hasEdges = false;
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}};
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sandWater = new Floor("sand-water"){{
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@@ -215,7 +217,7 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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dunerocks = new StaticWall("dunerocks"){{
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duneRocks = new StaticWall("dunerocks"){{
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variants = 2;
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}};
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@@ -234,6 +236,10 @@ public class Blocks implements ContentList{
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variants = 3;
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}};
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stainedRocks = new StaticWall("stained-rocks"){{
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variants = 2;
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}};
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//endregion
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//region crafting
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@@ -168,7 +168,7 @@ public class Zones implements ContentList{
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}};
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}};
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ruinousShores = new Zone("ruinousShores", new MapGenerator("ruinousShores", 1)){{ //TODO implement
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ruinousShores = new Zone("ruinousShores", new MapGenerator("ruinousShores", 1)){{
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deployCost = ItemStack.with(Items.copper, 600, Items.graphite, 50);
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startingItems = ItemStack.with(Items.copper, 400);
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conditionWave = 20;
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@@ -239,7 +239,7 @@ public class Zones implements ContentList{
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}};
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}};
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stainedMountains = new Zone("stainedMountains", new MapGenerator("groundZero", 1)){{ //TODO implement
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stainedMountains = new Zone("stainedMountains", new MapGenerator("groundZero", 2)){{ //TODO implement
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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