Fixed no-wave FPS display / Fixed unit pad inventories

This commit is contained in:
Anuken
2018-08-01 22:14:43 -04:00
parent 5206079e23
commit c05020e28e
4 changed files with 24 additions and 11 deletions
@@ -14,7 +14,7 @@ public class UnitBlocks extends BlockList implements ContentList{
@Override
public void load(){
dronePad = new UnitFactory("drone-pad"){{
dronePad = new UnitPad("drone-pad"){{
type = UnitTypes.drone;
produceTime = 800;
size = 2;
@@ -22,7 +22,7 @@ public class UnitBlocks extends BlockList implements ContentList{
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 30), new ItemStack(Items.lead, 30)});
}};
fabricatorPad = new UnitFactory("fabricator-pad"){{
fabricatorPad = new UnitPad("fabricator-pad"){{
type = UnitTypes.fabricator;
produceTime = 1600;
size = 2;
@@ -30,7 +30,7 @@ public class UnitBlocks extends BlockList implements ContentList{
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 70), new ItemStack(Items.lead, 80), new ItemStack(Items.titanium, 80)});
}};
interceptorPad = new UnitFactory("interceptor-pad"){{
interceptorPad = new UnitPad("interceptor-pad"){{
type = UnitTypes.interceptor;
produceTime = 1300;
size = 2;
@@ -38,7 +38,7 @@ public class UnitBlocks extends BlockList implements ContentList{
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 30), new ItemStack(Items.titanium, 40)});
}};
monsoonPad = new UnitFactory("monsoon-pad"){{
monsoonPad = new UnitPad("monsoon-pad"){{
type = UnitTypes.monsoon;
produceTime = 1400;
size = 3;