Fixed minor TPS display / block breakage bugs
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@@ -60,6 +60,9 @@ public class ThreadHandler{
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}
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public int getTPS(){
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if(smoothDelta == 0f){
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return 60;
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}
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return (int) (60 / smoothDelta);
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}
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@@ -215,6 +215,6 @@ public class Build{
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Tile tile = world.tile(x, y);
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if(tile != null) tile = tile.target();
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return tile != null && tile.block().canBreak(tile) && tile.breakable() && (tile.getTeam() == Team.none || tile.getTeam() == team);
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return tile != null && tile.block().canBreak(tile) && tile.breakable() && (!tile.block().synthetic() || tile.getTeam() == team);
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}
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}
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