Fixed #10467
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@@ -118,7 +118,7 @@ public class UnitPayload implements Payload{
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}
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//cannot dump when there's a lot of overlap going on
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if(!unit.type.flying && Units.count(unit.x, unit.y, unit.physicSize(), o -> o.isGrounded() && (o.type.allowLegStep == unit.type.allowLegStep)) > 0){
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if(!unit.type.flying && Units.count(unit.x, unit.y, unit.physicSize() * 1.05f, o -> o.isGrounded() && (o.type.allowLegStep == unit.type.allowLegStep)) > 0){
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return false;
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}
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