Minor network packet handling tweaks
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@@ -19,6 +19,8 @@ public abstract class NetConnection{
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public @Nullable Player player;
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public boolean kicked = false;
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/** When this connection was established. */
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public long connectTime = Time.millis();
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/** ID of last received client snapshot. */
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public int lastReceivedClientSnapshot = -1;
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/** Timestamp of last received snapshot. */
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