Added tutorial map and useless tutorial button
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@@ -12,9 +12,7 @@ import io.anuke.mindustry.entities.BulletType;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.World;
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import io.anuke.ucore.core.Draw;
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import io.anuke.ucore.core.Effects;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.core.*;
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import io.anuke.ucore.entities.*;
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import io.anuke.ucore.util.Mathf;
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@@ -173,12 +171,12 @@ public class Enemy extends DestructibleEntity{
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String region = ClassReflection.getSimpleName(getClass()).toLowerCase() + "-t" + Mathf.clamp(tier, 1, 3);
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//TODO is this really necessary?
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Draw.getShader(Outline.class).color.set(tierColors[tier-1]);
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Draw.getShader(Outline.class).region = Draw.region(region);
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Graphics.getShader(Outline.class).color.set(tierColors[tier-1]);
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Graphics.getShader(Outline.class).region = Draw.region(region);
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Draw.shader(Outline.class);
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Graphics.shader(Outline.class);
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Draw.color();
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Draw.rect(region, x, y, direction.angle()-90);
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Draw.shader();
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Graphics.shader();
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}
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}
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