Added tutorial map and useless tutorial button

This commit is contained in:
Anuken
2017-10-13 17:19:12 -04:00
parent 0decc18d76
commit c167e117c0
9 changed files with 25 additions and 22 deletions
@@ -12,9 +12,7 @@ import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.World;
import io.anuke.ucore.core.Draw;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.core.*;
import io.anuke.ucore.entities.*;
import io.anuke.ucore.util.Mathf;
@@ -173,12 +171,12 @@ public class Enemy extends DestructibleEntity{
String region = ClassReflection.getSimpleName(getClass()).toLowerCase() + "-t" + Mathf.clamp(tier, 1, 3);
//TODO is this really necessary?
Draw.getShader(Outline.class).color.set(tierColors[tier-1]);
Draw.getShader(Outline.class).region = Draw.region(region);
Graphics.getShader(Outline.class).color.set(tierColors[tier-1]);
Graphics.getShader(Outline.class).region = Draw.region(region);
Draw.shader(Outline.class);
Graphics.shader(Outline.class);
Draw.color();
Draw.rect(region, x, y, direction.angle()-90);
Draw.shader();
Graphics.shader();
}
}