Added Placement Preview
This commit is contained in:
@@ -12,12 +12,16 @@ import io.anuke.mindustry.world.Layer;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Blocks;
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import io.anuke.mindustry.world.blocks.types.StaticBlock;
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import io.anuke.mindustry.world.blocks.types.defense.Turret;
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import io.anuke.mindustry.world.blocks.types.production.Drill;
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import io.anuke.mindustry.world.blocks.types.production.Pump;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.graphics.CacheBatch;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.graphics.Lines;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.core.*;
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import java.util.Arrays;
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@@ -25,259 +29,297 @@ import static io.anuke.mindustry.Vars.*;
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import static io.anuke.ucore.core.Core.camera;
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public class BlockRenderer{
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private final static int chunksize = 32;
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private final static int initialRequests = 32*32;
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private int[][][] cache;
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private CacheBatch cbatch;
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private Array<BlockRequest> requests = new Array<BlockRequest>(initialRequests);
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private int requestidx = 0;
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private int iterateidx = 0;
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public BlockRenderer(){
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for(int i = 0; i < requests.size; i ++){
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requests.set(i, new BlockRequest());
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}
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}
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private class BlockRequest implements Comparable<BlockRequest>{
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Tile tile;
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Layer layer;
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@Override
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public int compareTo(BlockRequest other){
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return layer.compareTo(other.layer);
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}
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@Override
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public String toString(){
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return tile.block().name + ":" + layer.toString();
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}
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}
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/**Process all blocks to draw, simultaneously drawing block shadows and static blocks.*/
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public void processBlocks(){
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requestidx = 0;
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int crangex = (int) (camera.viewportWidth / (chunksize * tilesize)) + 1;
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int crangey = (int) (camera.viewportHeight / (chunksize * tilesize)) + 1;
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int rangex = (int) (camera.viewportWidth * camera.zoom / tilesize / 2)+2;
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int rangey = (int) (camera.viewportHeight * camera.zoom / tilesize / 2)+2;
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int expandr = 3;
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Graphics.surface(renderer.shadowSurface);
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for(int x = -rangex - expandr; x <= rangex + expandr; x++){
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for(int y = -rangey - expandr; y <= rangey + expandr; y++){
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int worldx = Mathf.scl(camera.position.x, tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, tilesize) + y;
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boolean expanded = (x < -rangex || x > rangex || y < -rangey || y > rangey);
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Tile tile = world.tile(worldx, worldy);
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if(tile != null){
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Block block = tile.block();
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if(!expanded && block != Blocks.air && world.isAccessible(worldx, worldy)){
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block.drawShadow(tile);
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}
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if(!(block instanceof StaticBlock)){
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if(block == Blocks.air){
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if(!state.is(State.paused)) tile.floor().update(tile);
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}else{
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if(!expanded){
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addRequest(tile, Layer.block);
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}
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if(block.expanded || !expanded){
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if(block.layer != null && block.isLayer(tile)){
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addRequest(tile, block.layer);
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}
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if(block.layer2 != null && block.isLayer2(tile)){
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addRequest(tile, block.layer2);
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}
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}
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}
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}
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}
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}
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}
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Draw.color(0, 0, 0, 0.15f);
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Graphics.flushSurface();
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Draw.color();
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Graphics.end();
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drawCache(1, crangex, crangey);
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Graphics.begin();
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Arrays.sort(requests.items, 0, requestidx);
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iterateidx = 0;
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}
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public int getRequests(){
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return requestidx;
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}
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public void drawBlocks(boolean top){
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Layer stopAt = top ? Layer.laser : Layer.overlay;
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for(; iterateidx < requestidx; iterateidx ++){
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if(iterateidx < requests.size - 1 && requests.get(iterateidx).layer.ordinal() > stopAt.ordinal()){
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break;
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}
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BlockRequest req = requests.get(iterateidx);
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Block block = req.tile.block();
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if(req.layer == Layer.block){
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block.draw(req.tile);
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}else if(req.layer == block.layer){
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block.drawLayer(req.tile);
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}else if(req.layer == block.layer2){
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block.drawLayer2(req.tile);
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}
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}
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}
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private void addRequest(Tile tile, Layer layer){
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if(requestidx >= requests.size){
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requests.add(new BlockRequest());
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}
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BlockRequest r = requests.get(requestidx);
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if(r == null){
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requests.set(requestidx, r = new BlockRequest());
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}
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r.tile = tile;
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r.layer = layer;
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requestidx ++;
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}
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public void drawFloor(){
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int chunksx = world.width() / chunksize, chunksy = world.height() / chunksize;
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//render the entire map
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if(cache == null || cache.length != chunksx || cache[0].length != chunksy){
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cache = new int[chunksx][chunksy][2];
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for(int x = 0; x < chunksx; x++){
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for(int y = 0; y < chunksy; y++){
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cacheChunk(x, y, true);
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cacheChunk(x, y, false);
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}
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}
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}
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OrthographicCamera camera = Core.camera;
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if(Graphics.drawing()) Graphics.end();
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int crangex = (int)(camera.viewportWidth * camera.zoom / (chunksize * tilesize))+1;
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int crangey = (int)(camera.viewportHeight * camera.zoom / (chunksize * tilesize))+1;
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drawCache(0, crangex, crangey);
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Graphics.begin();
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Draw.reset();
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if(showPaths && debug){
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drawPaths();
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}
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if(debug && debugChunks){
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Draw.color(Color.YELLOW);
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Lines.stroke(1f);
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for(int x = -crangex; x <= crangex; x++){
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for(int y = -crangey; y <= crangey; y++){
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int worldx = Mathf.scl(camera.position.x, chunksize * tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, chunksize * tilesize) + y;
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if(!Mathf.inBounds(worldx, worldy, cache))
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continue;
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Lines.rect(worldx * chunksize * tilesize, worldy * chunksize * tilesize, chunksize * tilesize, chunksize * tilesize);
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}
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}
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Draw.reset();
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}
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}
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void drawPaths(){
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Draw.color(Color.RED);
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for(SpawnPoint point : world.getSpawns()){
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if(point.pathTiles != null){
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for(int i = 1; i < point.pathTiles.length; i ++){
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Lines.line(point.pathTiles[i-1].worldx(), point.pathTiles[i-1].worldy(),
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point.pathTiles[i].worldx(), point.pathTiles[i].worldy());
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Lines.circle(point.pathTiles[i-1].worldx(), point.pathTiles[i-1].worldy(), 6f);
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}
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}
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}
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Draw.reset();
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}
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void drawCache(int layer, int crangex, int crangey){
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Gdx.gl.glEnable(GL20.GL_BLEND);
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cbatch.setProjectionMatrix(Core.camera.combined);
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cbatch.beginDraw();
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for(int x = -crangex; x <= crangex; x++){
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for(int y = -crangey; y <= crangey; y++){
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int worldx = Mathf.scl(camera.position.x, chunksize * tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, chunksize * tilesize) + y;
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if(!Mathf.inBounds(worldx, worldy, cache))
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continue;
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cbatch.drawCache(cache[worldx][worldy][layer]);
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}
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}
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cbatch.endDraw();
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}
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void cacheChunk(int cx, int cy, boolean floor){
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if(cbatch == null){
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createBatch();
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}
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cbatch.begin();
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Graphics.useBatch(cbatch);
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for(int tilex = cx * chunksize; tilex < (cx + 1) * chunksize; tilex++){
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for(int tiley = cy * chunksize; tiley < (cy + 1) * chunksize; tiley++){
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Tile tile = world.tile(tilex, tiley);
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if(tile == null) continue;
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if(floor){
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if(!(tile.block() instanceof StaticBlock)){
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tile.floor().draw(tile);
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}
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}else if(tile.block() instanceof StaticBlock){
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tile.block().draw(tile);
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}
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}
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}
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Graphics.popBatch();
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cbatch.end();
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cache[cx][cy][floor ? 0 : 1] = cbatch.getLastCache();
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}
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public void clearTiles(){
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cache = null;
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createBatch();
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}
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private void createBatch(){
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if(cbatch != null)
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cbatch.dispose();
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cbatch = new CacheBatch(world.width() * world.height() * 4);
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}
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}
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private final static int chunksize = 32;
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private final static int initialRequests = 32*32;
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private int[][][] cache;
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private CacheBatch cbatch;
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private Array<BlockRequest> requests = new Array<BlockRequest>(initialRequests);
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private int requestidx = 0;
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private int iterateidx = 0;
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public BlockRenderer(){
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for(int i = 0; i < requests.size; i ++){
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requests.set(i, new BlockRequest());
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}
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}
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private class BlockRequest implements Comparable<BlockRequest>{
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Tile tile;
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Layer layer;
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@Override
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public int compareTo(BlockRequest other){
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return layer.compareTo(other.layer);
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}
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@Override
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public String toString(){
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return tile.block().name + ":" + layer.toString();
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}
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}
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/**Process all blocks to draw, simultaneously drawing block shadows and static blocks.*/
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public void processBlocks(){
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requestidx = 0;
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int crangex = (int) (camera.viewportWidth / (chunksize * tilesize)) + 1;
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int crangey = (int) (camera.viewportHeight / (chunksize * tilesize)) + 1;
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int rangex = (int) (camera.viewportWidth * camera.zoom / tilesize / 2)+2;
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int rangey = (int) (camera.viewportHeight * camera.zoom / tilesize / 2)+2;
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int expandr = 3;
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Graphics.surface(renderer.shadowSurface);
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for(int x = -rangex - expandr; x <= rangex + expandr; x++){
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for(int y = -rangey - expandr; y <= rangey + expandr; y++){
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int worldx = Mathf.scl(camera.position.x, tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, tilesize) + y;
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boolean expanded = (x < -rangex || x > rangex || y < -rangey || y > rangey);
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Tile tile = world.tile(worldx, worldy);
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if(tile != null){
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Block block = tile.block();
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if(!expanded && block != Blocks.air && world.isAccessible(worldx, worldy)){
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block.drawShadow(tile);
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}
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if(!(block instanceof StaticBlock)){
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if(block == Blocks.air){
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if(!state.is(State.paused)) tile.floor().update(tile);
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}else{
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if(!expanded){
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addRequest(tile, Layer.block);
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}
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if(block.expanded || !expanded){
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if(block.layer != null && block.isLayer(tile)){
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addRequest(tile, block.layer);
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}
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if(block.layer2 != null && block.isLayer2(tile)){
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addRequest(tile, block.layer2);
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}
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}
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}
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}
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}
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}
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}
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Draw.color(0, 0, 0, 0.15f);
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Graphics.flushSurface();
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Draw.color();
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Graphics.end();
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drawCache(1, crangex, crangey);
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Graphics.begin();
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Arrays.sort(requests.items, 0, requestidx);
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iterateidx = 0;
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}
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public int getRequests(){
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return requestidx;
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}
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public void drawBlocks(boolean top){
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Layer stopAt = top ? Layer.laser : Layer.overlay;
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for(; iterateidx < requestidx; iterateidx ++){
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if(iterateidx < requests.size - 1 && requests.get(iterateidx).layer.ordinal() > stopAt.ordinal()){
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break;
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}
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BlockRequest req = requests.get(iterateidx);
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Block block = req.tile.block();
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if(req.layer == Layer.block){
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block.draw(req.tile);
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}else if(req.layer == block.layer){
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block.drawLayer(req.tile);
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}else if(req.layer == block.layer2){
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block.drawLayer2(req.tile);
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}
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}
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}
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private void addRequest(Tile tile, Layer layer){
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if(requestidx >= requests.size){
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requests.add(new BlockRequest());
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}
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BlockRequest r = requests.get(requestidx);
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if(r == null){
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requests.set(requestidx, r = new BlockRequest());
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}
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r.tile = tile;
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r.layer = layer;
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requestidx ++;
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}
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public void drawFloor(){
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int chunksx = world.width() / chunksize, chunksy = world.height() / chunksize;
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//render the entire map
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if(cache == null || cache.length != chunksx || cache[0].length != chunksy){
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cache = new int[chunksx][chunksy][2];
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for(int x = 0; x < chunksx; x++){
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for(int y = 0; y < chunksy; y++){
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cacheChunk(x, y, true);
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cacheChunk(x, y, false);
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}
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}
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}
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OrthographicCamera camera = Core.camera;
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if(Graphics.drawing()) Graphics.end();
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int crangex = (int)(camera.viewportWidth * camera.zoom / (chunksize * tilesize))+1;
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int crangey = (int)(camera.viewportHeight * camera.zoom / (chunksize * tilesize))+1;
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drawCache(0, crangex, crangey);
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Graphics.begin();
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Draw.reset();
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if(showPaths && debug){
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drawPaths();
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}
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if(debug && debugChunks){
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Draw.color(Color.YELLOW);
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Lines.stroke(1f);
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for(int x = -crangex; x <= crangex; x++){
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for(int y = -crangey; y <= crangey; y++){
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int worldx = Mathf.scl(camera.position.x, chunksize * tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, chunksize * tilesize) + y;
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if(!Mathf.inBounds(worldx, worldy, cache))
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continue;
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Lines.rect(worldx * chunksize * tilesize, worldy * chunksize * tilesize, chunksize * tilesize, chunksize * tilesize);
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}
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}
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Draw.reset();
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}
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}
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void drawPaths(){
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Draw.color(Color.RED);
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for(SpawnPoint point : world.getSpawns()){
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if(point.pathTiles != null){
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for(int i = 1; i < point.pathTiles.length; i ++){
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Lines.line(point.pathTiles[i-1].worldx(), point.pathTiles[i-1].worldy(),
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point.pathTiles[i].worldx(), point.pathTiles[i].worldy());
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Lines.circle(point.pathTiles[i-1].worldx(), point.pathTiles[i-1].worldy(), 6f);
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}
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}
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}
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Draw.reset();
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}
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void drawCache(int layer, int crangex, int crangey){
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Gdx.gl.glEnable(GL20.GL_BLEND);
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cbatch.setProjectionMatrix(Core.camera.combined);
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cbatch.beginDraw();
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for(int x = -crangex; x <= crangex; x++){
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for(int y = -crangey; y <= crangey; y++){
|
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int worldx = Mathf.scl(camera.position.x, chunksize * tilesize) + x;
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int worldy = Mathf.scl(camera.position.y, chunksize * tilesize) + y;
|
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|
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if(!Mathf.inBounds(worldx, worldy, cache))
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continue;
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cbatch.drawCache(cache[worldx][worldy][layer]);
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||||
}
|
||||
}
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||||
|
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cbatch.endDraw();
|
||||
}
|
||||
|
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void cacheChunk(int cx, int cy, boolean floor){
|
||||
if(cbatch == null){
|
||||
createBatch();
|
||||
}
|
||||
|
||||
cbatch.begin();
|
||||
Graphics.useBatch(cbatch);
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||||
|
||||
for(int tilex = cx * chunksize; tilex < (cx + 1) * chunksize; tilex++){
|
||||
for(int tiley = cy * chunksize; tiley < (cy + 1) * chunksize; tiley++){
|
||||
Tile tile = world.tile(tilex, tiley);
|
||||
if(tile == null) continue;
|
||||
if(floor){
|
||||
if(!(tile.block() instanceof StaticBlock)){
|
||||
tile.floor().draw(tile);
|
||||
}
|
||||
}else if(tile.block() instanceof StaticBlock){
|
||||
tile.block().draw(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
Graphics.popBatch();
|
||||
cbatch.end();
|
||||
cache[cx][cy][floor ? 0 : 1] = cbatch.getLastCache();
|
||||
}
|
||||
|
||||
public void clearTiles(){
|
||||
cache = null;
|
||||
createBatch();
|
||||
}
|
||||
|
||||
private void createBatch(){
|
||||
if(cbatch != null)
|
||||
cbatch.dispose();
|
||||
cbatch = new CacheBatch(world.width() * world.height() * 4);
|
||||
}
|
||||
|
||||
public void drawPreview(Block block, float drawx, float drawy, float rotation, float opacity) {
|
||||
Draw.reset();
|
||||
Draw.alpha(opacity);
|
||||
Draw.rect(block.name(), drawx, drawy, rotation);
|
||||
}
|
||||
|
||||
public void handlePreview(Block block, float rotation, float drawx, float drawy, int tilex, int tiley) {
|
||||
|
||||
if(control.input().recipe != null && state.inventory.hasItems(control.input().recipe.requirements)
|
||||
&& control.input().validPlace(tilex, tiley, block) && (android || control.input().cursorNear())) {
|
||||
|
||||
float opacity = (float)Settings.getInt("previewopacity")/100f;
|
||||
|
||||
if(block.isMultiblock()) {
|
||||
if((tiley - control.input().getBlockY()) % block.height != 0
|
||||
|| (tilex - control.input().getBlockX()) % block.width != 0) return;
|
||||
}
|
||||
|
||||
if(block instanceof Turret) {
|
||||
Draw.alpha(opacity);
|
||||
if (block.isMultiblock()) {
|
||||
Draw.rect("block-" + block.width + "x" + block.height, drawx, drawy);
|
||||
} else {
|
||||
Draw.rect("block", drawx, drawy);
|
||||
}
|
||||
}
|
||||
|
||||
drawPreview(block, drawx, drawy, rotation, opacity);
|
||||
|
||||
Tile tile = world.tile(tilex, tiley);
|
||||
if((block instanceof Drill || block instanceof Pump) && block.isLayer(tile)) {
|
||||
block.drawLayer(tile);
|
||||
}
|
||||
|
||||
Draw.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user