Meltdown
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@@ -243,7 +243,7 @@ public class TurretBlocks extends BlockList implements ContentList{
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shootShake = 2f;
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powerUsed = 10f;
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range = 160f;
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reload = 130f;
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reload = 200f;
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firingMoveFract = 0.25f;
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shootDuration = 180f;
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powerCapacity = 50f;
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@@ -170,6 +170,7 @@ public class TurretBullets extends BulletList implements ContentList{
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hiteffect = BulletFx.hitMeltdown;
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despawneffect = Fx.none;
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hitsize = 4;
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drawSize = 420f;
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lifetime = 16f;
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pierce = true;
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}
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