Better leg sprite support

This commit is contained in:
Anuken
2020-05-26 10:57:02 -04:00
parent 90f38fd135
commit c1d4a4851f
5 changed files with 461 additions and 434 deletions

View File

@@ -3,6 +3,5 @@ package mindustry.entities;
import arc.math.geom.*;
public class Leg{
public final Vec2 joint = new Vec2(), base = new Vec2(), target = new Vec2();
public boolean moving = false;
public final Vec2 joint = new Vec2(), base = new Vec2();
}