Fixed scaling / Improved power node visuals / Balancing
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@@ -6,6 +6,7 @@ import io.anuke.arc.graphics.*;
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import io.anuke.arc.graphics.g2d.*;
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import io.anuke.arc.math.*;
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import io.anuke.arc.math.geom.*;
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import io.anuke.arc.scene.ui.layout.*;
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import io.anuke.arc.util.*;
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import io.anuke.mindustry.content.*;
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import io.anuke.mindustry.entities.*;
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@@ -402,7 +403,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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Core.scene.skin.getFont("outline").draw(item.amount + "",
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x + Angles.trnsx(rotation + 180f, backTrns),
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y + Angles.trnsy(rotation + 180f, backTrns) - 3,
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Pal.accent, 0.25f * itemtime, false, Align.center
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Pal.accent, 0.25f * itemtime / UnitScl.dp.scl(1f), false, Align.center
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);
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}
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}
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