Fixed scaling / Improved power node visuals / Balancing

This commit is contained in:
Anuken
2019-08-08 10:48:35 -04:00
parent e55575f093
commit c1ff370923
12 changed files with 69 additions and 37 deletions
@@ -6,6 +6,7 @@ import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
@@ -402,7 +403,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
Core.scene.skin.getFont("outline").draw(item.amount + "",
x + Angles.trnsx(rotation + 180f, backTrns),
y + Angles.trnsy(rotation + 180f, backTrns) - 3,
Pal.accent, 0.25f * itemtime, false, Align.center
Pal.accent, 0.25f * itemtime / UnitScl.dp.scl(1f), false, Align.center
);
}
}