Zone objective abstraction, cleanup

This commit is contained in:
Anuken
2019-10-05 00:21:48 -04:00
parent 1b93da20f4
commit c1ff7812d8
12 changed files with 182 additions and 97 deletions

View File

@@ -391,8 +391,9 @@ donate = Donate
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [lightgray]Reach:
zone.requirement = Wave {0} in zone {1}
complete = [lightgray]Complete:
zone.requirement.wave = Wave {0} in {1}
zone.requirement = Destroy core: {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Best Wave: {0}
launch = < LAUNCH >
@@ -406,7 +407,7 @@ configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.requirements.met = {0}: zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = [lightgray]Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}